Many fast runner games gatekeep essential tools behind a grind wall. Want the magnetic coin collector? The invincibility frame dash? That requires 10,000 coins. You earn coins by running, dying, and running again. That is the g work loop.
Collision event (Player with Obstacle):
// GameMaker Collision event with obj_obstacle:
instance_destroy(); // or restart room
show_debug_message("Crashed!");
GDevelop:
Condition → Player collides with Obstacle → Action → Restart scene or subtract life. fast runner game g work