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Dos2 Item Ids Here

The use of Item IDs in Divinity: Original Sin 2 (DOS2) represents a fascinating intersection between game design, player agency, and technical "modding" culture. For players, these unique hexadecimal codes serve as the DNA of the game’s vast loot system, offering a way to bypass RNG or recover lost items through tools like the DOS2 Script Extender. The Architecture of the Inventory

In DOS2, every object—from a simple Oil Barrel (1b34b32c-e96c-404e-90cc-054cb549c558) to a powerful Eternal Artefact (629fdb6d-a88e-4a62-83a7-c4f4b3655d81)—is defined by a specific Template ID. These IDs allow the game engine to consistently spawn items with predetermined properties, such as the healing effects of Black Tea or the specific armor buffs of an artefact. Empowering Player Agency

While Larian Studios designed DOS2 with a "play-as-you-find" philosophy, the discovery of these IDs by the community has transformed how many approach the game.

Fixing Mistakes: Players who accidentally sell critical quest items or miss unique gear in early acts (like Fort Joy) often use IDs to "spawn" them back in.

Breaking the Meta: For those on their third or fourth playthrough, knowing the ID for powerful consumables like Source Veins or high-tier crafting reagents allows for experimentation with builds that would otherwise be restricted by the game's scarcity.

Technical Retrieval: Advanced users can even extract IDs directly from .charsave files using a text editor to identify precisely what was in a character's inventory at a specific moment. The Ethics of "Spawned" Mastery

There is an ongoing debate within the CRPG community regarding whether using Item IDs "cheapens" the experience. Traditionalists argue that the tension of a hard-fought boss fight or the joy of finding a Legendary item in a chest is lost when gear can be summoned at will. However, in a game as complex and long as DOS2, these IDs often act as a vital safety net against bugs or permanent progression blocks.

Ultimately, DOS2 Item IDs are more than just strings of code; they are a toolkit for the modern gamer. They represent a shift in the relationship between developer and player, where the "rules" of the game world are negotiable for those who know where to look in the game's architecture. DOS 2 Items Ids - Pastebin.com

Divinity: Original Sin 2 (DOS2), items are defined by unique identifiers typically found in the game's RootTemplates

. These IDs (GUIDs) are essential for modding, using save editors to recover lost items, or spawning equipment via debug consoles. Core Item GUIDs

These IDs are frequently used in save editors to add or restore specific quest and unique items: Captain’s Set (Relics of Rivellon) 79aee656-f5e5-4db8-9c7c-ffc7bcd8b59e 820dab86-4afe-4b17-9ccc-79e381bf59cd a0920371-9f1f-4285-a1d0-e7dead1b7398 Contamination Set 791205be-2432-4acb-bcdb-01a5b6bd391b 12956e00-7efe-47d9-a659-60f9fabbaaf9 ac2a6202-246c-4e90-9d11-7c55bcb6193b Devourer Set 62190ebb-943e-4640-bb35-f6688418060c How to Use Item IDs

There are two primary ways to utilize these identifiers depending on your goal: Save Editing : If you lose a unique item, you can use tools like the DOS2 Save Editor

to search for these GUIDs and add them directly to your character's inventory. Modding and Scripting : When creating custom items in the Larian Divinity Engine

, you must link a "Stats" entry to a "RootTemplate" GUID. You can find these by right-clicking an item in the editor and selecting Copy GUID to clipboard Spawning Items via Console For those using the Norbyte's Script Extender

or similar debug consoles, you can often spawn items using a specific syntax: spawn [ID] spawn [ItemName] : Pressing

while typing in the console can sometimes auto-complete the name if the ID is unknown. Important Mechanics for Item Management Identification : Use an identifying glass or high Loremaster skill to reveal stats on unidentified gear. : Certain mods like the Level Up All Equipment

mod allow you to keep unique items relevant by scaling their stats to your current level for a fee.

: Many base items can be transformed into more powerful versions (e.g., turning Runes into Giant Runes using Pixie Dust) via the crafting menu. or trying to create a new item from scratch in the editor? AI responses may include mistakes. Learn more How To SPAWN ITEMS IN 60 SECONDS

In Divinity: Original Sin 2 (DOS2), item IDs—specifically Template IDs (GUIDs) and Stats Entry Names—are essential for spawning items through the console or modding. Because there are thousands of items, "full papers" or comprehensive lists are typically maintained as external spreadsheets or community-curated pastebins. Where to Find Comprehensive Item ID Lists

Community members have compiled extensive spreadsheets for various item categories:

Ultimate Unique Items Sheet: This DOS2 Unique Items Spreadsheet contains details for nearly every unique item in the game, including their locations and base stats.

General Item GUIDs: For common and utility items like barrels, tea, and artifacts, you can refer to curated lists on Pastebin.

Crafting Materials: A Comprehensive Crafting Table lists over 700 positions, though it focuses more on recipes than raw IDs. Commonly Used Item IDs

Below is a brief list of frequently requested item IDs for quick reference: Template ID / GUID Eternal Artefacts 629fdb6d... (Armor) / ad6f95cf... (Weapon) Tea (Black/White)

Divinity: Original Sin 2 (DOS2), item IDs (technically called Root Templates or GUIDs) are unique alphanumeric strings used to identify every object in the game world. These are essential for players using console commands or external tools to spawn specific gear, especially unique items that can be missed or sold accidentally. Common Item IDs

Below are examples of item IDs for some widely sought-after items and consumables:

Glowing Idol of Rebirth: Quest_Resurrection_Idol_6b70e6e1-855e-4295-b79b-d87ebd6bd4af Devourer's Chest: 64799c69-9eca-41bc-854b-3178c4192bcf Black Tea: 3172d889-30ed-405d-a295-e01922a6e77b

Eternal Artefact (Armor): 629fdb6d-a88e-4a62-83a7-c4f4b3655d81

Eternal Artefact (Weapon): ad6f95cf-8280-43d7-b329-7bdf7689d6a7 Ooze Barrel: 0ae0668f-418c-46c4-bcbb-1683aa3c68e3 How to Use Item IDs

The game does not have a native, built-in console for spawning items, but you can enable one using the Script Extender.

Enable the Console: Create an OsirisExtenderSettings.json file in your game's Def/bin/ folder with "CreateConsole": true.

Spawn Items: Once the console is active, use the following command format:

ItemTemplateAddTo("ITEM_ID", CharacterGetHostCharacter(), 1, 1).

Finding Other IDs: You can find more IDs on community-maintained lists like Pastebin or by using the Divinity Engine to inspect "Root Templates". Alternatives to Manual Spawning

If manual IDs are too cumbersome, several popular mods provide easier ways to manage items: dos2 item ids

The Cheat Commander: An in-game NPC you can talk to to spawn any equipment, gold, or levels without needing complex strings.

Organized Containers: Automatically sorts your items into specific bags, helping keep track of what you already own.

Epip: An overhaul mod that includes advanced inventory filtering and multi-select features.

To use these IDs, you must first enable the Developer Console (or use a mod like Cheat Commander which is safer and easier for most players).

The Command:

SpawnItem [Item_ID] [Amount]

Summary

Core functionality

  • Search & filter
  • ID copy & usage
  • Item detail page
  • Bulk export / API
  • Versioning & updates
  • Integration
  • UX details
  • Data sources & accuracy

    Permissions & safety

    Implementation estimate (high-level)

    Would you like a mockup of the item detail page or the exact API schema for this feature?

    Understanding DO2 Item IDs: A Comprehensive Guide

    Darkest Dungeon 2 (DO2) is a gothic roguelike RPG that challenges players to manage a team of heroes as they navigate through dungeons and battle against various enemies. The game features a vast array of items that can be used to heal, buff, and debuff characters. In DO2, each item has a unique identifier, known as an Item ID. In this essay, we will explore the concept of DO2 Item IDs, their significance, and how they can be used to enhance gameplay.

    What are DO2 Item IDs?

    In DO2, Item IDs are unique numerical codes assigned to each item in the game. These IDs are used to identify and reference specific items in the game's code. Item IDs are essential for modding, as they allow mod creators to add, modify, or remove items from the game. Additionally, Item IDs can be used to create custom item drops, modify item stats, and even create new item effects.

    Significance of DO2 Item IDs

    DO2 Item IDs are crucial for several reasons:

    How to Use DO2 Item IDs

    To use DO2 Item IDs effectively, players and modders need to understand how to access and utilize them. Here are some ways to use Item IDs:

    Obtaining DO2 Item IDs

    There are several ways to obtain DO2 Item IDs:

    Conclusion

    In conclusion, DO2 Item IDs are a crucial aspect of the game's internal mechanics. Understanding Item IDs can help players and modders enhance their gameplay experience, create custom content, and even contribute to the game's development. As the DO2 community continues to grow, the significance of Item IDs will only increase, enabling players to explore new strategies and modders to create innovative content. Whether you're a seasoned player or a modding enthusiast, understanding DO2 Item IDs is essential for unlocking the game's full potential.

    To spawn items in Divinity: Original Sin 2 (DOS2), you typically use UUIDs (Universally Unique Identifiers) through the Divinity Script Extender console. Common Item IDs (UUIDs)

    Here are some of the most frequently requested item IDs for use with console commands: Teleporter Pyramids: Red: 09cb89b1-e64e-488b-bcdc-c4de61a51184 Blue: 9e7a4ee9-4034-4496-8038-5cf517dd324e Green: 89f52c23-d19f-42a5-8a21-7e2bac96e115 Yellow: f2abd255-7871-4804-aa2c-f6bbbdd8cf21 Quest & Utility Items: Swornbreaker (Blade): e2a186e1-7772-4f10-96e2-fb6329e25d69 Swornbreaker (Shaft): 398998dd-7776-4fc4-98dd-d9f0f8fc4e0b

    Eternal Artefact (Armor): 629fdb6d-a88e-4a62-83a7-c4f4b3655d81

    Eternal Artefact (Weapon): ad6f95cf-8280-43d7-b329-7bdf7689d6a7 Black Tea: 3172d889-30ed-405d-a295-e01922a6e77b How to Use These IDs

    Install Script Extender: Most commands require the console provided by Norbyte's Script Extender. Open Console: Press the grave (`) key during gameplay.

    Enter Command: Use the following syntax to add an item to your inventory:ItemToInventory("UUID_HERE", CharacterGetHostCharacter(), 1). Finding Other IDs If you need an ID not listed above, you can find it by:

    Save Editing: Open a .charsave file in a text editor like Notepad; it contains the template IDs for items currently on that character.

    Debug Console: Some versions of the debug tool allow you to type spawn [ItemName] and press Tab to auto-complete or find related IDs.

    Community Resources: Check curated lists on Pastebin or the Divinity Wiki for specific item categories like Unique Items. AI responses may include mistakes. Learn more

    In Divinity: Original Sin 2 (DOS2) , item IDs (often called UUIDs or Template IDs) are unique strings used primarily for modding, save editing, or spawning items via the developer console. Because most gear in the game is randomly generated, only specific Unique items, quest items, and base templates (like gold or potions) have fixed IDs that you can use to spawn them. How to Use Item IDs

    To actually use these IDs, you generally need the Norbyte's Script Extender, which enables a developer console. Once active, you can use commands like: The use of Item IDs in Divinity: Original

    ItemTemplateAddTo("ID_HERE", CharacterGetHostCharacter(), 1, 1) to add an item to your inventory. Commonly Used Item IDs

    Here are some of the most frequently searched fixed IDs for quest and powerful unique items: UUID / Template ID Pyramid Teleportation Pyramid (Red) 09cb89b1-e64e-488b-bcdc-c4de61a51184 Pyramid Teleportation Pyramid (Blue) 9e7a4ee9-4034-4496-8038-5cf517dd324e Pyramid Teleportation Pyramid (Green) 89f52c23-d19f-42a5-8a21-7e2bac96e115 Pyramid Teleportation Pyramid (Yellow) f2abd255-7871-4804-aa2c-f6bbbdd8cf21 Artifact Swornbreaker (Blade) e2a186e1-7772-4f10-96e2-fb6329e25d69 Artifact Swornbreaker (Shaft) 398998dd-7776-4fc4-98dd-d9f0f8fc4e0b Armor Devourer's Chest 64799c69-9eca-41bc-854b-3178c4192bcf

    The Importance of Item IDs in Divinity: Original Sin 2

    In the world of Divinity: Original Sin 2 (DOS2), items play a crucial role in shaping the gameplay experience. With a vast array of equipment, consumables, and crafting materials, players must carefully manage their inventory to optimize their party's performance. One often-overlooked aspect of item management in DOS2 is the use of item IDs. These unique identifiers allow developers, modders, and players to reference specific items in the game, enabling a wide range of applications and benefits.

    What are Item IDs?

    In DOS2, each item is assigned a unique identifier, known as an item ID. These IDs are used by the game to distinguish between different items, ensuring that the correct item is equipped, used, or crafted. Item IDs are typically represented as a string of characters, such as "dw_scroll_life_spring" or "rq_master_bow". These IDs are used internally by the game and are not directly visible to players.

    Uses of Item IDs

    The applications of item IDs in DOS2 are diverse and far-reaching. For developers, item IDs provide a convenient way to reference specific items in the game's code. This allows them to make targeted changes, balance adjustments, or bug fixes without affecting other items. Modders also rely heavily on item IDs, as they enable the creation of custom items, modifications to existing ones, and integration with other mods.

    Players can also utilize item IDs to their advantage. For example, when using console commands or cheats, item IDs can be used to spawn specific items or manipulate the game's inventory system. This can be particularly useful for testing purposes or when attempting to acquire a specific item that is difficult to obtain through normal gameplay.

    Benefits of Item IDs

    The use of item IDs in DOS2 offers several benefits, including:

    Challenges and Limitations

    While item IDs are a powerful tool in DOS2, there are also challenges and limitations to their use. For example:

    Conclusion

    In conclusion, item IDs play a vital role in the world of Divinity: Original Sin 2. These unique identifiers enable efficient item management, modding, and customization, while also facilitating debugging and testing. While there are challenges and limitations to their use, the benefits of item IDs make them an essential tool for developers, modders, and players alike. As the DOS2 community continues to grow and explore the game's possibilities, the importance of item IDs will only continue to increase. By understanding and leveraging item IDs, players and developers can unlock new possibilities and enhance their overall DOS2 experience.

    The Ultimate Guide to Divinity: Original Sin 2 Item IDs & Spawning

    Missing a critical quest item or just want to stock up on Resurrection Scrolls? In Divinity: Original Sin 2

    (DOS2), there isn't a traditional "press tilde (~)" console like in Bethesda games. Instead, players use

    (Global Unique Identifiers) and specialized tools to manipulate their inventory. 🛠️ How to Find and Use Item IDs

    There is no "master list" in the game files because most gear is randomly generated. However, you can find specific IDs using these methods: Script Extender Console : The most powerful way to spawn items is via Norbyte's Script Extender . Once installed, you can use the ItemTemplateAddTo command in the console. The Divinity Engine 2

    : If you have the editor installed (found under Steam DLC), you can browse "Root Templates" to find the GUIDs for every base item and unique in the game. Save Editor : Tools like the DOS2 Save Game Editor

    allow you to see the IDs of items already in your inventory or manually add new ones by pasting a GUID. 📜 Common Item ID List (GUIDs) To spawn these, use the command:

    ItemTemplateAddTo("GUID", CharacterGetHostCharacter(), 1, 1) GUID (Template ID) Resurrection Scroll 60180909-ee47-4d1c-b81c-e43bd8fdce1e Glowing Idol of Rebirth 6b70e6e1-855e-4295-b79b-d87ebd6bd4af Source Orb 106a7107-cf36-4331-b5b5-6de71969f370 Attar of the Blood Rose 8c89072f-820b-46cb-83af-757b3d469c93 Teleportation Pyramid (Red) 09cb89b1-e64e-488b-bcdc-c4de61a51184 Swornbreaker (Blade) e2a186e1-7772-4f10-96e2-fb6329e25d69 Face Ripper 4b098b3f-f5c3-46b7-a2aa-34dc07fa2c31 🚀 The Easier Alternative: Cheat Commander

    If messing with code and GUIDs feels like a chore, the community-favorite The Cheat Commander mod

    is your best bet. It adds an NPC to the game who can give you: Any unique item or set. Infinite gold and crafting materials. Level-ups and attribute boosts.

    Using mods will disable achievements unless you also install an Achievement Enabler from a DLC or a certain quest? AI responses may include mistakes. Learn more

    A complete reference for DOS2 item ids allows you to spawn any weapon, armor, or quest item using console commands or the game's Divinity Engine editor.

    Divinity: Original Sin 2 uses a specific internal naming convention for its items. Accessing these IDs requires the use of external script extenders or developer mode. How to Use Item IDs in DOS2 To use these item IDs, you must first enable the console. Step 1: Install the Script Extender Download the Norbyte's Script Extender. Extract the DXGI.dll file into your game's bin folder. Launch the game to generate the console window. Step 2: Input the Spawn Command

    Once the console is open, use the following Lua command structure to generate items:

    Osi.TemplateAddTo("ITEM_GUID_HERE", CharacterGetHostCharacter(), 1)

    Replace ITEM_GUID_HERE with the specific ID code listed in the sections below. Unique and Quest Item IDs Quest items and unique gear possess static, unchanging IDs. 🔑 Essential Quest Items Teleporter Pyramids: TOOL_TeleportPyramid_A_001 Purging Wand: Quest_PurgingWand_A The Sorcerer's Sundries: DLC_GiftBag_Sundries_Merchant_A Braccus Rex Ring: UNI_Braccus_Ring 🛡️ Divine and Unique Equipment The Illuminator: UNI_Illuminator_Mace Lohse's Lute: UNI_Lohse_Lute Anathema (Blade): UNI_Anathema_Blade Anathema (Hilt): UNI_Anathema_Hilt Captain's Charismatic Coat: DLC_FourRelics_Captain_Armor Generic Weapon and Armor Templates

    Generic loot in DOS2 is generated dynamically. To spawn these, you must use base template IDs. The game will automatically assign random stats based on your character level. ⚔️ Weapon Base IDs One-Handed Sword: WPN_Sword_1H_A Two-Handed Sword: WPN_Sword_2H_A Dagger: WPN_Dagger_A Crossbow: WPN_Crossbow_A Fire Wand: WPN_Wand_Fire_A Air Staff: WPN_Staff_Air_A 🥾 Armor Base IDs Plate Chest Armor: ARM_Heavy_Torso_A Leather Boots: ARM_Leather_Boots_A Mage Robes: ARM_Mage_Torso_A Physical Shield: ARM_Shield_A Consumables and Crafting Materials

    Use these IDs to quickly restock your inventory with potions and high-tier crafting ingredients. 🧪 Potions and Food Giant Healing Potion: CON_Potion_Healing_Giant Giant Physical Armor Potion: CON_Potion_Physical_Giant Resurrection Scroll: LOOT_Scroll_Resurrection Lockpick: TOOL_Lockpick_A 💎 Runes and Ingredients Giant Masterwork Rune: LOOT_Rune_Masterwork_Giant Source Orb: LOOT_Source_Orb Superior Stardust: LOOT_Stardust_Superior

    High Quality Tormented Soul: LOOT_TormentedSoul_A_HighQuality Finding More IDs Using Game Files Summary

    The game features thousands of specific object codes. If you need an ID not listed above, you can extract them yourself. Method 1: Divinity Engine 2

    Download the Divinity Engine 2 from the Steam Tools library. Load the main game campaign. Open the Root Template panel. Search for your item by its display name to find the GUID. Method 2: Inspecting Save Files

    Convert your .lsv save file to extraction folders using the LSLib converter. Open the globals.lsf or level.lsf file in a text editor.

    Search for the name of the item currently sitting in your inventory to see its active GUID.

    In Divinity: Original Sin 2 (DOS2) , item IDs (technically known as Root Templates or GUIDs) are unique alphanumeric strings used to identify every object in the game world. These IDs are essential for players who want to "spawn" specific items using console commands, save editors, or when creating custom mods. 1. How to Use Item IDs

    To actually use these IDs, you generally need a Script Extender (like Norbyte's) or a Save Editor. The standard command used to add an item to your inventory is:

    ItemTemplateAddTo("GUID", CharacterGetHostCharacter(), 1, 1) 2. Common Item IDs (GUIDs)

    Here are some of the most frequently searched item IDs for essential gameplay items: DOS 2 Items Ids - Pastebin.com

    In the world of Divinity: Original Sin 2 (often referred to as Template IDs or GUIDs) are the specific alphanumeric codes used by the game engine to identify objects. While standard players rarely need them, they are essential for modders or anyone looking to "cheat" items into their inventory using external tools. Understanding Item IDs in DOS2

    Unlike some RPGs where IDs are simple numbers (like "001"), DOS2 uses long, unique strings called Globally Unique Identifiers (GUIDs) Template IDs:

    These represent the "blueprint" of an item. For example, a "Health Potion" template ID will spawn a fresh, standard version of that potion. Instance IDs (MyGuid):

    These are unique to a specific, individual item already existing in your world. If you drop a sword and pick it back up, its instance ID remains the same, but it is different from any other sword of the same type. Essential Unique Item IDs

    Spawning unique items is a common reason players seek IDs, especially if they accidentally sold or lost a quest-critical piece of gear.

    Divinity: Original Sin 2 (DOS2) , "Item IDs" typically refer to Global Unique Identifiers (GUIDs) Root Template IDs

    . These are used by the game engine to track specific objects (like the Swornbreaker ) or general item types (like Health Potions

    Because there are thousands of items, a single "paper" cannot list them all, but the guide below explains how they work, the common categories, and how to find them for your own use. 🛠️ Types of Item IDs Root Template IDs : These define the

    of item. Spawning a root template creates a new version of that item. LOOT_Health_Potion_A Instance GUIDs : These refer to a unique item already existing in your save game world. The specific Teleporter Pyramid sitting in your inventory. : Used for equipment modifiers (e.g., WPN_Sword_1H 💎 Essential Quest & Unique Item IDs If you are using the Norbyte Script Extender console or a Cheat Engine table, these are the most commonly requested IDs: 🎒 Special Utility GUID / Template ID Teleporter Pyramid (Red) 09cb89b1-e64e-488b-bcdc-c4de61a51184 Teleporter Pyramid (Blue) 9e7a4ee9-4034-4496-8038-5cf517dd324e Teleporter Pyramid (Green) 89f52c23-d19f-42a5-8a21-7e2bac96e115 Teleporter Pyramid (Yellow) f2abd255-7871-4804-aa2c-f6bbbdd8cf21 Face Ripper 4635817d-2b47-4933-911e-15a01344407b ⚔️ Unique Weapons & Gear Template / Stats ID Swornbreaker (Blade) e2a186e1-7772-4f10-96e2-fb6329e25d69 Swornbreaker (Shaft) 398998dd-7776-4fc4-98dd-d9f0f8fc4e0b Lohar's Source Hammer WPN_RC_UNIQUE_LoharsSourceHammer The Devourer's Claws ARM_UNIQUE_Devourer_Gloves An Maflin (Shield) SHLD_UNIQUE_An_Maflin 🔍 How to Find Any Item ID

    If the item you need isn't listed above, you can find it yourself using these methods: 1. Using Norbyte’s Script Extender (Recommended) If you have the Script Extender installed, open the console and type: To get ID of an equipped item:

    print(Ext.GetItem(_C():GetItemBySlot("Weapon")).RootTemplate.Id) To get the GUID of the item you are looking at: _D(GetPlayer().FocusObject) while hovering over an object. 2. Using The Divinity Engine 2 Divinity Engine 2 (available via Steam/GOG tools). Root Template Manager Search for the item by name (e.g., "Potion"). Right-click the entry to 3. Cheat Commander Mod The easiest way for non-technical users is to use the Cheat Commander

    mod from the Steam Workshop. It allows you to spawn items, gold, and equipment sets through a dialogue menu without needing to type IDs manually. 📜 Spawning Command Example

    If you are using the developer console, use this syntax to add an item to your inventory:

    Osi.ItemToInventory("GUID_HERE", CharacterGetHostCharacter(), 1, 1, 1) all crafting ingredient IDs install the Script Extender to use these codes? Find the ID for a specific quest item

    Understanding Divinity: Original Sin 2 (DOS2) item IDs is essential for players looking to spawn specific equipment, quest items, or consumables using console commands. Unlike standard games, DOS2 uses complex GUIDs (Globally Unique Identifiers) for unique items and Root Templates for generic ones. How to Use Item IDs in DOS2

    To use these IDs, you must first enable the console, typically through the Norbyte's Script Extender. Once enabled, you can use commands like ItemTemplateAddTo to add items to your inventory. Common Command Syntax:

    ItemTemplateAddTo("ITEM_ID", CharacterGetHostCharacter(), Quantity, 1) Popular Unique Item IDs (GUIDs)

    Unique items have specific fixed IDs. Spawning these is generally safer than spawning generic gear, which often lacks stats when created from a template. Item ID (GUID) Black Tea 3172d889-30ed-405d-a295-e01922a6e77b White Tea 2af8d8ce-ce4a-4fd5-9de7-79dd9a1ea9c4 Devourer Chest 64799c69-9eca-41bc-854b-3178c4192bcf Eternal Artefact (Armor) 629fdb6d-a88e-4a62-83a7-c4f4b3655d81 Eternal Artefact (Weapon) ad6f95cf-8280-43d7-b329-7bdf7689d6a7 Oil Barrel 1b34b32c-e96c-404e-90cc-054cb549c558 Ooze Barrel 0ae0668f-418c-46c4-bcbb-1683aa3c68e3 Categorized Item Lists

    For a comprehensive breakdown of all items available in the game, refer to these specialized lists:

    Divinity: Original Sin 2 , item IDs (often referred to as Root Templates

    ) are used with console commands or save editors to spawn specific gear. Below are some of the most sought-after item IDs for unique and essential items. Commonly Requested Item IDs These IDs can be used with the Script Extender console or Save Editor Quest & Utility Items 3172d889-30ed-405d-a295-e01922a6e77b 2af8d8ce-ce4a-4fd5-9de7-79dd9a1ea9c4 Eternal Artefact (Armor) 629fdb6d-a88e-4a62-83a7-c4f4b3655d81 Eternal Artefact (Weapon) ad6f95cf-8280-43d7-b329-7bdf7689d6a7 Swornbreaker Blade e2a186e1-7772-4f10-96e2-fb6329e25d69 Swornbreaker Shaft 398998dd-7776-4fc4-98dd-d9f0f8fc4e0b Barrels & Crafting Ooze Barrel 0ae0668f-418c-46c4-bcbb-1683aa3c68e3 Oil Barrel 1b34b32c-e96c-404e-90cc-054cb549c558 Cooking Pot 05d68e3d-eb58-466f-afed-53791f3ba026 How to Use These IDs Script Extender Console : If you have the Norbyte's Script Extender installed, you can use a command like _D(ItemToInventory("GUID", CharacterGetHostCharacter(), 1)) to spawn the item directly into your inventory [12, 14]. Save Editor : Open your save file in a tool like the DOS2 Save Game Editor

    and search for these GUIDs to add them to your character's inventory [11]. Cheat Mods : For a more user-friendly experience, the Cheat Commander mod Steam Workshop

    allows you to generate most items without needing to copy-paste IDs manually [9]. Finding Your Own IDs

    If you have an item equipped and want to find its specific ID, you can use this debug command in the console: print(Ext.GetItem(_C():GetItemBySlot("ItemSlot")).MyGuid) ID that isn't listed here?

    Here’s a short, useful story that incorporates DOS2 (Divinity: Original Sin 2) item IDs in a creative, problem-solving way—perfect for modders, speedrunners, or anyone learning how the game’s console commands work.