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X360ce Version 2.0.2.163 [2026]

Follow these instructions precisely to get your non-Xbox controller working in any XInput game.

Click Save. This writes x360ce.ini. Then click Create (or “Generate”) to produce xinput1_3.dll. The tool may also create xinput9_1_0.dll automatically—keep both. x360ce version 2.0.2.163

To understand the importance of 2.0.2.163, one must distinguish it from the subsequent "3.x" branch: Follow these instructions precisely to get your non-Xbox

Cause: Your DirectInput controller uses a combined axis mode (common on old PS2-to-USB adapters).
Fix: In x360ce, under “Advanced” for PAD1, set “Use Init/Reset Mode” to 2. Then manually map right stick X to Axis 3 and Right Stick Y to Axis 6 (values vary by controller—check Windows Game Controller properties for raw axis IDs). Some older titles (e

The tabbed interface (Controller, Advanced, Force Feedback, Options) is intuitive. The “Record” button lets you log raw input to debug controller jitter or phantom presses—something missing even in many modern tools.


Some older titles (e.g., Dark Souls: Prepare to Die Edition, Burnout Paradise original release, Fallout: New Vegas) have hardcoded checks that crash with x360ce v4.x. Version 2.0.2.163’s simpler injection method bypasses these checks more reliably.