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SPECIAL ISSUE: ENVIRONMENTAL CHEMISTRY
5.3
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SPECIAL ISSUE: ENVIRONMENTAL CHEMISTRY

Weblfg Games

Many WebLFG communities feature reputation systems or "karma" scores. If you ghost a group or intentionally throw a match, the community knows. This social contract forces players to behave better than anonymous matchmaking ever could.

Below is a fully functional front-end prototype simulating the "Create & Find LFG" feature using vanilla JavaScript. Data is stored in localStorage so it persists across page refreshes.

<!DOCTYPE html>
<html lang="en">
<head>
    <meta charset="UTF-8">
    <meta name="viewport" content="width=device-width, initial-scale=1.0">
    <title>WebLFG · Find your squad</title>
    <style>
        *  box-sizing: border-box; font-family: system-ui, -apple-system, 'Segoe UI', Roboto; 
        body  background: #0b1120; color: #e2e8f0; padding: 2rem; margin: 0; 
        .container  max-width: 1400px; margin: 0 auto; 
    /* header & forms */
    .hero  margin-bottom: 2rem; 
    .hero h1  font-size: 2.5rem; background: linear-gradient(135deg, #a855f7, #3b82f6); -webkit-background-clip: text; background-clip: text; color: transparent; 
    .card  background: #1e293b; border-radius: 1.5rem; padding: 1.5rem; box-shadow: 0 8px 20px rgba(0,0,0,0.3); margin-bottom: 2rem;
.form-grid  display: flex; flex-wrap: wrap; gap: 1rem; align-items: end; 
    .field  flex: 1; min-width: 150px; 
    label  display: block; font-size: 0.75rem; text-transform: uppercase; font-weight: bold; color: #94a3b8; margin-bottom: 0.25rem; 
    input, select, textarea  width: 100%; background: #0f172a; border: 1px solid #334155; color: white; padding: 0.6rem 1rem; border-radius: 2rem; outline: none; 
    button  background: #3b82f6; border: none; padding: 0.6rem 1.5rem; border-radius: 2rem; font-weight: bold; color: white; cursor: pointer; transition: 0.2s; 
    button.danger  background: #ef4444; 
    button.secondary  background: #334155;
/* filters bar */
    .filters  display: flex; gap: 1rem; flex-wrap: wrap; margin-bottom: 1.5rem; background: #0f172a; padding: 1rem; border-radius: 2rem;
/* LFG grid */
    .lfg-grid  display: grid; grid-template-columns: repeat(auto-fill, minmax(320px, 1fr)); gap: 1.5rem; 
    .lfg-card  background: #1e293b; border-radius: 1.25rem; padding: 1.2rem; border-left: 5px solid #3b82f6; transition: 0.1s; 
    .lfg-card h3  margin: 0 0 0.25rem 0; display: flex; justify-content: space-between; 
    .badge  background: #0f172a; padding: 0.2rem 0.6rem; border-radius: 2rem; font-size: 0.7rem; font-weight: normal; 
    .slots  font-size: 0.85rem; color: #cbd5e1; margin: 0.5rem 0; 
    .desc  color: #94a3b8; font-size: 0.85rem; margin: 0.5rem 0; 
    .footer-card  display: flex; justify-content: space-between; align-items: center; margin-top: 1rem; 
    .join-btn  background: #10b981; padding: 0.3rem 1rem; font-size: 0.8rem; 
    .copy-code  font-family: monospace; background: #0f172a; padding: 0.2rem 0.6rem; border-radius: 0.5rem; font-size: 0.7rem; cursor: pointer; 
    .expiry  font-size: 0.7rem; color: #f97316; 
    hr  border-color: #334155; margin: 1rem 0; 
</style>

</head> <body> <div class="container"> <div class="hero"> <h1>🎮 weblfg · games</h1> <p>Find teammates instantly. No Discord required — just pure LFG.</p> </div> weblfg games

<!-- CREATE POST CARD -->
<div class="card">
    <h2>➕ Create LFG post</h2>
    <div class="form-grid">
        <div class="field"><label>Game</label><select id="gameSelect"><option>Valorant</option><option>World of Warcraft</option><option>League of Legends</option><option>Apex Legends</option><option>Fortnite</option></select></div>
        <div class="field"><label>Title</label><input type="text" id="titleInput" placeholder="e.g., Need 2 for ranked"></div>
        <div class="field"><label>Region</label><select id="regionSelect"><option>NA</option><option>EU</option><option>Asia</option></select></div>
        <div class="field"><label>Mic required?</label><select id="micSelect"><option>No</option><option>Yes</option></select></div>
        <div class="field"><label>Max players</label><select id="maxMembers"><option>2</option><option selected>4</option><option>5</option><option>6</option></select></div>
        <div class="field"><label>Lobby code (optional)</label><input id="lobbyCode" placeholder="XXXX-XXXX"></div>
    </div>
    <div class="field" style="margin-top: 0.75rem;"><label>Description</label><textarea id="descInput" rows="2" placeholder="Chill games, 18+, etc..."></textarea></div>
    <div style="margin-top: 1rem;"><button id="publishBtn">🚀 Publish LFG</button></div>
</div>
<!-- FILTERS & FEED -->
<div class="filters">
    <select id="filterGame"><option value="all">All games</option><option>Valorant</option><option>World of Warcraft</option><option>League of Legends</option><option>Apex Legends</option><option>Fortnite</option></select>
    <select id="filterRegion"><option value="all">All regions</option><option>NA</option><option>EU</option><option>Asia</option></select>
    <select id="filterMic"><option value="all">Mic any</option><option value="true">Mic required</option><option value="false">No mic needed</option></select>
    <button id="refreshBtn" class="secondary">⟳ Refresh</button>
    <span style="flex:1; text-align:right; font-size:0.8rem;">⚡ Auto-delete after 30 min</span>
</div>
<div id="lfgContainer" class="lfg-grid">
    <!-- dynamic cards will appear here -->
    <div style="text-align: center; grid-column: span 3;">Loading LFG posts...</div>
</div>

</div>

<script> // --- STORAGE & STATE --- let posts = []; &lt;/div&gt; &lt;script&gt; // --- STORAGE & STATE ---

// Load initial mock data if empty
function loadPosts() 
    const stored = localStorage.getItem("weblfg_posts");
    if(stored) 
        posts = JSON.parse(stored);
        // filter expired (>30 min)
        const now = Date.now();
        posts = posts.filter(p => (now - p.createdAt) < 30 * 60 * 1000);
        savePosts();
     else 
        // seed some demo posts
        posts = [
             id: "1", game: "Valorant", title: "Gold rank push", host: "ViperMain", current: 2, max: 5, micReq: true, region: "NA", desc: "need smokes and duelist", lobbyCode: "VAL2024", createdAt: Date.now() - 1000*60*5 ,
             id: "2", game: "World of Warcraft", title: "M+ key farm", host: "Tankadin", current: 1, max: 5, micReq: true, region: "EU", desc: "RSham / any dps", lobbyCode: "WOWKEYS", createdAt: Date.now() - 1000*60*12 ,
             id: "3", game: "Fortnite", title: "Zero Build trios", host: "FazeKnock", current: 2, max: 3, micReq: false, region: "NA", desc: "just have fun", lobbyCode: "", createdAt: Date.now() - 1000*60*20 
        ];
        savePosts();
renderLFG();
function savePosts() 
    localStorage.setItem("weblfg_posts", JSON.stringify(posts));
function addPost(post) 
    posts.unshift(post);
    savePosts();
    renderLFG();
function deletePost(id) 
    posts = posts.filter(p => p.id !== id);
    savePosts();
    renderLFG();
// Helper to get relative time
function timeAgo(ms) 
    let minutes = Math.floor((Date.now() - ms) / 60000);
    if(minutes < 1) return "just now";
    if(minutes === 1) return "1 min ago";
    return `$minutes min ago`;
// copy to clipboard
function copyCode(code) 
    navigator.clipboard.writeText(code);
    alert(`🎉 Lobby code copied: $code`);
// render with filters
function renderLFG() 
    const gameFilter = document.getElementById("filterGame").value;
    const regionFilter = document.getElementById("filterRegion").value;
    const micFilter = document.getElementById("filterMic").value;
let filtered = [...posts];
    if(gameFilter !== "all") filtered = filtered.filter(p => p.game === gameFilter);
    if(regionFilter !== "all") filtered = filtered.filter(p => p.region === regionFilter);
    if(micFilter !== "all") filtered = filtered.filter(p => p.micReq === (micFilter === "true"));
const container = document.getElementById("lfgContainer");
    if(filtered.length === 0) 
        container.innerHTML = `<div style="grid-column: span 3; text-align:center;">😞 No LFG posts match filters. Create one!</div>`;
        return;
container.innerHTML = filtered.map(post => 
        const expiresInMin = Math.max(0, 30 - Math.floor((Date.now() - post.createdAt) / 60000));
        return `
            <div class="lfg-card">
                <h3>$escapeHtml(post.title) <span class="badge">$post.game</span></h3>
                <div class="slots">👥 $post.current/$post.max players · 🎙️ $post.micReq ? "Mic required" : "Mic optional" · 🌍 $post.region</div>
                <div class="desc">$escapeHtml(post.desc.substring(0, 100))</div>
                <div class="footer-card">
                    <div><span style="font-size:0.7rem;">👤 $escapeHtml(post.host)</span><br>
                    <span class="expiry">⏱️ expires in $expiresInMin min</span></div>
                    <div>
                        $post.lobbyCode ? `<button class="join-btn secondary" onclick="copyCode('$post.lobbyCode')">📋 Copy code</button>` : 
                                          `<button class="join-btn" onclick="alert('🔗 Contact host: $post.host in-game or DM for invite.')">✉️ Request invite</button>`
                        <button class="danger" style="margin-left:0.5rem; background:#991b1b; padding:0.3rem 0.8rem;" onclick="deletePost('$post.id')">🗑️</button>
                    </div>
                </div>
            </div>
        `;
    ).join("");
function escapeHtml(str)  return str.replace(/[&<>]/g, function(m)if(m==='&') return '&'; if(m==='<') return '<'; if(m==='>') return '>'; return m;);
// create new LFG post
document.getElementById("publishBtn").addEventListener("click", () => 
    const game = document.getElementById("gameSelect").value;
    let title = document.getElementById("titleInput").value.trim();
    if(title === "") title = `$game group`;
    const region = document.getElementById("regionSelect").value;
    const micReq = document.getElementById("micSelect").value === "Yes";
    const maxMembers = parseInt(document.getElementById("maxMembers").value);
    const lobbyCode = document.getElementById("lobbyCode").value.trim();
    const description = document.getElementById("descInput").value.trim() );
document.getElementById("refreshBtn").addEventListener("click", () => 
    loadPosts();
);
// auto cleanup + rerender every 15 seconds
setInterval(() => 
    const now = Date.now();
    const before = posts.length;
    posts = posts.filter(p => (now - p.createdAt) < 30 * 60 * 1000);
    if(posts.length !== before) savePosts();
    renderLFG();
, 15000);
window.copyCode = copyCode;
window.deletePost = deletePost;
loadPosts();

</script> </body> </html>

While you can use WebLFG for almost any multiplayer title, certain genres absolutely rely on it: