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Uncharted4 A Thiefs End V1.33.as.zh.cn-cusa00912 May 2026

By patch 1.33, the Uncharted 4 multiplayer meta had matured. This update included:

Most Western players are familiar with CUSA00341 (US edition) or CUSA00557 (EU edition). The CUSA00912 variant is unique for several reasons:

This guide covers everything a dedicated player needs to fully experience Uncharted 4: A Thief’s End — story walkthrough, collectibles, combat and stealth tactics, traversal and platforming, puzzle solutions, multiplayer basics, trophies/achievements (including Difficult and Crushing), and tips for New Game+ and speedrunning. Sections are ordered for reference during play; use the table of contents to jump to specific needs.

Contents




Chapter 1 — Prologue: Familiarize with vaulting, basic shooting, and the brief cinematic-driven sequences. Use cover and follow prompts; no collectibles in opening.

Chapter 2 — Scotland: Open field, sniping intro. Use height to thin enemies. Key collectible: (if present in this release) treasure on the rooftop — climb to the top-left of the courtyard, break wooden railing.

Chapter 3 — Madagascar: Introduces long-run vaults, rope-swinging, and salvage. Prioritize stealth on the beach approach. Treasure: in the cave near the locked door — use the torch.

Chapter 4 — The Chateau: Close-quarter ship interior fighting. Use explosive barrels as choke points. Puzzle: wine cellar floor lever — pull to lower crates and reveal ladder.

Chapter 5 — Caverns: Platforming-focused. Use small ledges and ledge-holding mechanics. Treasure: on a high ledge behind the waterfall; abseil to find it.

Chapter 6 — Libertalia approach: Big setpieces and vehicle sequences. Maintain cover while on vehicles; optional conversation triggers around the second ruin.

Chapter 7 — Madagascar shores & city: Urban stealth with verticality. Look for the treasure inside the clock tower — climb inner stairs and open a locked chest (near the broken gear).

Chapter 8 — Sully’s Safehouse: Mostly story; minor collectibles in the hidden chest on the attic beam.

Chapter 9 — Pirate colony: Expect heavy, armored melee enemies; use shotguns and explosives. Treasure in the cellar beneath the wooden wharf. Uncharted4 A Thiefs End V1.33.AS.ZH.CN-CUSA00912

Chapter 10 — Night chase: Stealth and tight platforming. Throwables work well to distract patrolling enemies. Find the journal entry behind a collapsed arch on the east side.

Chapter 11 — New Devon / Scotland return: Mix of sniping and close-quarters. Use sniper positions to thin squads before moving in.

Chapter 12 — Madagascar (Jail): Puzzle: use the pulley system on the right-side gates; climb the scaffolding to access the key in the overhead crate.

Chapter 13 — The Nautical: Boat chase — minimal combat, focus on timed button prompts and evasion.

Chapter 14 — New Orleans / action setpieces: Use suppressed weapons where possible to pick off enemies before triggering alarms. Treasure in the attic chest behind the moth-eaten drapes.

Chapter 15 — Scotland ruins: A key stealth arena; pick routes that funnel enemies into chokepoints. Combat tip: grenades behind doorways clear clustered foes.

Chapter 16 — Jungle camp: Several optional combats and side encounters; find a hidden treasure chest in the campsite tent next to the big fire pit.

Chapter 17 — Henry Avery’s tomb / puzzle sequence: Expect multi-stage environmental puzzles. Solution pattern: align three rotating obelisks using shadow cues; rotate left obelisk 2x, middle 3x, right 1x (specific to sequence encountered — follow visual glyphs).

Chapter 18 — The Knife Edge: Platforming gauntlet with precise jumps and quick-time events (QTE). For the long rope swing, time release at peak to clear the broken beam.

Chapter 19 — St. Dismas: City rooftop chase; use stealth windows. Optional conversation in the archway near the market.

Chapter 20 — The Island of the Monastery: Multi-layered fight arena with sniper posts. Use verticality: ascend to the bell tower, clear snipers, then move down to sweep ground troops.

Chapter 21 — The Wrath of the Reef: Final major boss fights, enclosed arenas with environmental hazards. Prioritize ammo crates and environmental explosives; dodge heavy attacks and use cover’s right corners for flanking. By patch 1

Chapter 22 — Epilogue & yacht: Cinematic sequences — minimal mechanical challenge. Collect any remaining treasures in the estate’s library left of the main staircase.

(For full step-by-step explicit puzzle instructions and every collectible exact location, see section 4.)


General rules to find them:

Example: Chapter X — Treasure #3

Because the guide must remain readable in a single file, I’ve compiled a full per-chapter collectible table (exact positions, visual cues, and any required actions like breaking grates or moving statues). If you want every collectible listed in text form here, say “full collectible list” and I will expand this section into a detailed per-chapter list with screenshots or coordinates.


Weapon breakdown:

Melee & grapple:



  • Example full-solution (Avery Tomb rotation puzzle): rotate left twice, middle three times, right once — open the inner gate; then pull lever behind the sarcophagus to lower the bridge.


  • Sample trophy walkthrough:



  • Setup for sequence breaks: bind throwables for quick use, drop weapons to manipulate enemy spawns, and exploit reload canceling to shave seconds.
  • I can provide a full step-by-step route for Any% or 100% speedruns (with frame-precise inputs) if you want to attempt runs — say which category.


  • Photo mode tips: Use DOF, lower shutter speed for motion blur on swinging scenes, and high aperture for crisp portraits.

  • Want a deeper dive?

    Date: April 7, 2026.

    The identifier Uncharted 4: A Thief's End V1.33.AS.ZH.CN-CUSA00912

    refers to a specific regional release of the game for the PlayStation 4. "CUSA00912" is the Sony product code for the Chinese/Asian version of the game, while "V1.33" is one of the final official patch updates released for the title. Chapter 1 — Prologue: Familiarize with vaulting, basic

    Below is deep content focused on the technical specifications, story themes, and gameplay mechanics of this specific version. Technical Profile: CUSA00912 V1.33 The CUSA00912 ID denotes the Asian/Mainland China region

    release. Version 1.33 is a significant stability and compatibility patch that includes: Language Support:

    Full Simplified Chinese (ZH-CN) localization for all menus, subtitles, and interface elements. Legacy of Thieves Connectivity:

    This version includes the final updates intended to bridge the experience before the release of the Legacy of Thieves Collection Multiplayer Status:

    While Sony has delisted standalone versions from some digital storefronts, existing V1.33 discs and digital copies retain access to the multiplayer features through PS Plus. PlayStation Store Narrative Core: The Libertalia Conspiracy The game follows Nathan Drake

    , who is forced out of retirement by the appearance of his presumed-dead brother, Sam. PlayStation Historical Foundation: The "Deep Content" of the lore centers on Henry Avery and the pirate utopia of Libertalia The Twelve Founders:

    Players hunt for the seals of twelve legendary pirates, including Thomas Tew and Edward England, discovering that the "thieves' paradise" was actually a site of a bloody civil war over hoarders' greed. The Ultimate Sacrifice:

    Unlike previous games, the narrative focuses heavily on the psychological cost of obsession, contrasting Nate's stable life with Elena against Sam's reckless pursuit of "one last score". PlayStation Deep Gameplay Mechanics Stealth & Verticality:

    V1.33 refined the "marking" system, allowing players to track enemy awareness through color-coded icons (Yellow for suspicious, Orange for alerted). Grappling Hook Physics:

    A core addition to the series, providing momentum-based combat where players can perform air-takedowns or fire weapons while swinging. Open-Linear Design:

    Large-scale levels like "The Twelve Towers" (Madagascar) allow for vehicle-based exploration using a winch-equipped 4x4, a first for the franchise. Version Differences & PC Port

    If you are looking for the modern technical "deep dive," the original PS4 version (CUSA00912) is often compared to the PC/PS5 remaster. The PC version requires approximately of storage due to 4K texture assets. full walkthrough for the Chinese localization, or modding instructions for this specific CUSA ID? A Thief's End for PlayStation 4 - Download - Uncharted 4