Sxs Video < FHD >

| Issue | Solution | |-------|----------| | Image jitter between eyes | Use a hardware sync or a genlock; if that’s not possible, apply a frame‑offset in the NLE (e.g., shift right‑eye by 1 frame). | | Mismatched colors | Apply the same color‑grade to both eyes. Most editors let you link the two tracks so adjustments affect both simultaneously. | | Horizontal stretching (when exported at full width) | Ensure the final output resolution is twice the per‑eye width (e.g., 3840×1080 for 1920×1080 per eye) and not 1920×1080. | | Audio lag | Keep a single audio track (shared by both eyes) to avoid phase problems. | | Compression artifacts | Use a high‑bitrate (e.g., 25–35 Mbps for 1080p SBS) or HEVC for better quality at lower bitrates. | | VR headset distortion | Some headsets require “lens‑distortion correction” after the SBS merge. Export a raw SBS file and let the headset’s player handle correction. |


Cause: Your player lacks a proper MPEG-2 or Long-GOP decoder. SXS uses Long-GOP compression where each frame references future/past frames. Fix: Convert to an intraframe codec (ProRes, DNxHD) using FFmpeg or Shutter Encoder. sxs video

| Issue | Solution | |-------|----------| | Card not recognized in camera | Reformat in camera, not PC | | Footage plays in-camera but not on PC | Copy full BPAV folder, not individual .MXF files | | Stuttering playback in NLE | Transcode to ProRes/DNxHD (SxS uses long-GOP) | | "Unsupported card" error | Update camera firmware or use slower SxS-1 card | | Issue | Solution | |-------|----------| | Image


HandBrake is the best free converter for SXS video. Cause: Your player lacks a proper MPEG-2 or

Goal: Allow users to play standard 2D video, but interpret it as a 3D Stereoscopic Side-by-Side video.

Input: Standard .mp4, .mkv, .mov (Full SBS or Half SBS). Output: Left eye = Left half of frame; Right eye = Right half of frame.