Super Smash Bros Crusade: Cmc V9

The competitive community on the Crusade Discord has been labbing v9 for roughly 72 hours. While it is too early for a definitive tier list, early consensus puts certain characters at the top:

In the sprawling universe of platform fighters, few fan projects have achieved the legendary status of Super Smash Bros. Crusade. Developed by a dedicated team using the Clickteam Fusion engine, this fangame has spent over a decade refining its mechanics, roster, and visual identity. For competitive players and casual fans alike, the most anticipated moment in the game’s update cycle is the release of a new Community Mix Competition (CMC) version. super smash bros crusade cmc v9

The latest iteration, Super Smash Bros. Crusade CMC v9, has arrived. This is not a simple patch or a bug fix; it is a seismic overhaul of the game’s most celebrated feature: its roster. This article dives deep into every corner of CMC v9, exploring new fighters, engine changes, stage updates, and why this version represents a watershed moment for the Crusade community. The competitive community on the Crusade Discord has

In a surprising but welcomed pick, The Knight from Hollow Knight brings a methodical, air-focused playstyle. Unlike the game’s heavy hitters, The Knight relies on Nail pogoing (down air) to reset recovery and Vengeful Spirit as a chargeable projectile. His small hitbox makes him hard to hit, but his lightweight nature means he dies early. Developed by a dedicated team using the Clickteam

One of the biggest complaints about Crusade and its CMC variants was the delay-based netcode. For v9, a separate team of modders backported a rudimentary rollback netcode solution. It’s not GGPO-level perfect, but for a GameMaker fan game, it’s revolutionary. Online lobbies now support up to 6 players with noticeably less input lag.