Starsector Console Commands May 2026
Once the dark grey window slides down from the top of your screen, you are a god.
Made a mistake at character creation? No problem.
Tired of waiting 200 days for your colony to grow? The console has immediate solutions.
The Starsector Console Commands mod is a staple of the community for a reason. It transforms the game from a ruthless survival experience into a sci-fi sandbox. Whether you use it to fix a bug, skip a grind, or just see what it feels like to pilot a fully decked-out Ziggurat against a pirate armada, the power is now at your fingertips.
Just remember: With great power comes the ability to accidentally ruin your own game progression. Use it wisely, Captain.
Console Commands Starsector is an essential unofficial utility mod that provides a powerful interface for debugging, testing, and sandbox play
. It allows you to manipulate nearly every aspect of the game—from fleet management to planetary construction—using a dedicated command-line overlay. Starsector Getting Started Activation: Console Commands mod is installed and enabled in the launcher, press CTRL + Backspace during gameplay to open the console. Helpful Shortcuts: Autocompletes commands or arguments. Up/Down Arrows: Scrolls through your command history. Semicolon (;): Used to chain multiple commands together (e.g., god; reveal; repair Starsector Core Commands for Sandbox Gameplay
These common commands help skip the grind or test specific fleet builds: Resources: addcredits [amount] addfuel [amount] addsupplies [amount] for immediate logistical support. Fleet Management: addship [ship_id] : Adds a specific ship to your fleet. Use list ships to find IDs.
: Instantly restores all ships in your fleet to full hull and armor. allblueprints : Instantly teaches you every blueprint in the game. Exploration & Intel: : Removes the fog of war from the current star system.
: Enables advanced features like free neutrino detector usage and infinite sensor range with Starsector Advanced Features [0.98a] Console Commands v4.0.8 (2025-10-10) - Starsector
Starsector console commands are essential tools for players looking to skip the grind, fix campaign softlocks, or experiment with endgame fleet builds without spending dozens of hours salvaging. While the base game does not include a traditional developer console, the community-standard Console Commands mod adds a powerful overlay that integrates directly into the game engine. How to Install the Console Commands Mod
To use most commands, you must first install the Console Commands mod by LazyWizard.
Download and Unzip: Download the mod and extract the folder into your Starsector /mods directory.
Enable in Launcher: Run the Starsector launcher, click the Mods button, and check the box next to Console Commands.
Summon the Console: Once in-game, press Ctrl + Backspace to open the command overlay. Essential Campaign Commands starsector console commands
These commands are used while navigating the sector map to manage resources and progression.
AddCredits [amount]: Instantly adds the specified number of credits to your account.
AddSupplies / AddFuel / AddCrew [amount]: Replenishes critical fleet resources.
AddXP [amount]: Grants experience points to reach higher levels faster.
Survey All: Instantly surveys every planet in the game, allowing you to filter for optimal colony locations.
AllBlueprints: Unlocks every ship, weapon, and fighter blueprint in the game.
GoTo [target]: Instantly teleports your fleet to a specific planet or star system.
Reveal: Removes the fog of war from the current star system. Combat and Tactical Cheats
Use these commands while in a tactical battle to turn the tide or test ship performance. You can string multiple commands together using a semicolon, such as god;nocooldown;infiniteammo. God: Makes your currently controlled ship invulnerable.
InfiniteFlux / InfiniteAmmo: Removes flux build-up and ammunition limits.
Nuke: Destroys all enemy ships currently on the battlefield. Kill: Destroys the ship currently under your reticle.
EndCombat: Instantly ends the current battle with your side as the victor. Advanced Utility: Finding and Spawning Items
If you are looking for a specific rare ship or weapon, use the "List" and "Add" commands in tandem. [0.98a] Console Commands v4.0.8 (2025-10-10) - Starsector
, a battered Hammerhead-class destroyer, drifted silently in the vacuum of the Hybrasil system. Captain Elara Thorne Once the dark grey window slides down from
stared at the sensor readout: fuel critical, supplies gone, and a Hegemony pursuit fleet closing in. She sighed, her fingers hovering over the ancient, flickering terminal integrated into her command chair—a modded interface rumored to tap into the very fabric of the Sector. "Let’s see if the legends are true," she whispered.
She tapped CTRL + Backspace, and a stark, obsidian prompt appeared on her HUD. > add fuel 500
A soft hum resonated through the hull. The fuel gauges, previously pinned to zero, surged upward as if the tanks had been filled by a ghost. Her navigator blinked in confusion, but Elara didn't stop. > add supplies 1000
The rattling in the cargo bay ceased. The sound of replicators working at impossible speeds echoed through the vents. Suddenly, the Icarus wasn't a dying scrap heap; it was the most well-stocked ship in the Sector.
But the Hegemony fleet was still there, ten signatures growing larger on the tactical map. Elara felt a surge of cold, artificial power. If she could conjure matter, she could conjure victory. > god
The first salvo from a Hegemony Onslaught struck the Icarus directly. The bridge crew screamed, bracing for death. But the impact felt like a summer breeze. The armor didn't buckle; the shields didn't even flicker. Elara watched the kinetic slugs bounce off her hull like pebbles against a mountain.
"Captain, what’s happening?" her tactical officer stammered. "We’re… we're invincible."
Elara didn't answer. She was looking at the ultimate command, the one the old data-miners warned about. The command that could rewrite the very stars. > infiniteammo
She turned to her weapons officer. "Fire everything. Don't stop."
For three hours, the Icarus was a sun. It poured out a relentless, unending stream of plasma and missiles that should have drained its magazines in seconds. By the time the smoke cleared, the Hegemony fleet was nothing but cooling slag.
Elara sat back, the green glow of the console reflecting in her eyes. She had saved her crew, but as she looked at the prompt, she felt a hollow chill. She hadn't won through tactics or grit; she had edited the universe. > add credits 1000000
The notification chimed—a fortune beyond imagining. But as the Icarus turned toward the nearest starport, Elara realized the "Story Points" she had earned through blood and sweat now felt like meaningless numbers. She had the keys to the kingdom, but she had lost the thrill of the stars.
She reached for the terminal one last time, her finger trembling over the keys. > suicide
She paused. Then, she deleted the line, closed the console, and steered her invincible, haunted ship into the dark. Essential Starsector Console Commands I Can't Play Without Made a mistake at character creation
In Starsector, console commands are not natively enabled. To use them, you must install the Console Commands mod, an unofficial developer's tool widely used by the community for testing, modding, and occasional gameplay "shortcuts". Getting Started
To install the mod, download it from the Fractal Softworks Forum or GitHub, then place the folder into your Starsector/mods/ directory and enable it in the game launcher.
Open the Console: Press CTRL + Backspace while in the campaign or combat.
Case Sensitivity: Commands are not case-sensitive, but arguments (like specific ship or item IDs) often are.
Help Utility: Type help for a full list of commands or help for details on a specific one. Essential Campaign Commands
These commands modify your fleet, resources, or the game world directly. AddCredits
Adds (or subtracts with negative numbers) credits to your account. AddShip
Spawns a specific ship into your fleet (e.g., addship ziggurat). AddSupplies / AddFuel Replenishes vital fleet resources immediately. Repair Instantly repairs all ships in your fleet. AddStoryPoints Gives the player a specified number of Story Points. List Ships / List Weapons
Displays the internal IDs needed for spawning specific items or hulls. FindShip
Lists all markets currently selling a specific ship variant. GoTo
Teleports your fleet to a specific planet, system, or station. Combat Commands
Use these during battle to test loadouts or bypass difficult encounters.
| Ship Name | Hull ID |
| :--- | :--- |
| Paragon | paragon |
| Onslaught (XIV) | onslaught_xiv |
| Doom (Phase) | doom |
| Conquest | conquest |
| Odyssey | odyssey |
| Radiant ([REDACTED]) | radiant |
| Tempest (Frigate) | tempest |
Pro Tip: To spawn a pristine nanoforge (Ship quality booster): additem pristine_nanoforge
run "spawn_planet" [market size] – Creates a habitable planet with a new colony. Note: This script requires you to have the "StarSector Scripts" pack installed alongside CCM.