🔴 BAD ENDING – "Lost in the Echo"
The SCP learns all your names. The last thing you hear is the airlock cycling closed behind you as you realize the person you're following is just a sound. You are now listed as 'Missing, Preseed Anomalous.'
🟡 NEUTRAL ENDING – "Class-C Amnestic"
You contain the SCP, but at a cost. One of your team is trapped inside the locker. The rest of you are given amnestics. You wake up in a break room with a headache and no memory of the last four hours. SCP- Roleplay Script
🟢 GOOD ENDING – "Protocol Secured"
Using the mimic's own vanity, you trick it into repeating its true name. The casket slams shut. The lights return to white. Senior staff applaud your 'routine drill.' But you know better. And you know the casket is now humming a new tune... one that sounds suspiciously like your heartbeat.
[Begin Recording: O5 Command Directive]
"Good morning, Junior Personnel. You have been assigned to Storage Wing 7-B. At 03:42, a routine atmospheric sensor flagged a pressure drop in Locker 7-B-11. The anomaly contained within, SCP-XXXX ('The Mimic Casket') , appears to be 'humming' – a behavior not noted in its original documentation.
Your task is simple: Enter the wing, verify the casket's seals, and if the humming has changed pitch, re-calibrate the audio-dampening field. Do not open the casket. Do not speak your full name inside the locker room. Do not respond if the casket asks you a question.
Security will monitor your vitals. If you hear three chimes over the intercom, a containment breach is in progress. Evacuate immediately. 🔴 BAD ENDING – "Lost in the Echo"
That is all. Secure. Contain. Protect."
Format: Turn-based action or freeform narrative. Solving the problem rarely involves shooting. It involves a "re-containment procedure" (e.g., singing a lullaby, counting to 10,000, or not blinking).
GM Description: "The blast door hisses open. You smell ozone and stale air. Fluorescent lights flicker in a slow, arrhythmic pattern. The floor is standard concrete, but the walls are lined with sound-proofing foam that looks... chewed. From the end of the hall, you hear it. A low, melodic hum. It sounds almost like a lullaby." The SCP learns all your names
Actions & Responses:
A great SCP Roleplay Script features three distinct character archetypes. Here are template phrases for each.