Rps With My Childhood Friend- -v1.0.0- -scuiid- - 🔥
"RPS With My Childhood Friend" is a short-form, visual novel-style indie game that centers around a seemingly simple premise: a game of Rock-Paper-Scissors with a nostalgic friend. Developed by SCUIID, the game uses a minimalist aesthetic and relaxed atmosphere to deliver a bite-sized experience that leans heavily on "innocent nostalgia" and childhood crush tropes common in the slice-of-life genre.
You might wonder: why specify v1.0.0 when newer versions exist? The answer lies in what was removed.
| Feature | v1.0.0 | v1.2.0 (Current) | | :--- | :--- | :--- | | Emotional RPS delays (friend hesitates) | Yes | Removed (too slow) | | SCUIID export/import | Fully functional | Broken due to cloud saves | | “Silent Round” (no dialogue, just throws) | Triggerable | Patched out | | Best ending: “Station Platform” | Available | Replaced with “Airport” DLC | RPS With My Childhood Friend- -v1.0.0- -SCUIID- -
Purists argue that v1.0.0 is the only version where the metaphor holds: childhood friendships are fragile, asymmetrical, and cannot be “patched” for convenience.
Version: 1.0.0
Build Codename: SCUIID (Sentimental Childhood User Interface & Interactive Dialogue)
Platform: PC (Windows/macOS), WebGL (Browser)
Genre: Narrative-driven Mini-game / Psychological Drama
Estimated Playtime: 15–30 minutes per full playthrough "RPS With My Childhood Friend" is a short-form,
Here’s where the SCUIID tag becomes brilliant. The game assigns a hidden personality type to your childhood friend based on your first three matches:
This means two players with the same v1.0.0 disc will have radically different stories because the SCUIID creates a unique psychological fingerprint for Kaori that persists across save files. Here’s where the SCUIID tag becomes brilliant
Each round is a full RPS match (best of 3 throws). After each round, a memory fragment plays:
This release is explicitly not for strangers or new acquaintances. The v1.0.0 engine relies on at least 4+ years of shared history. Without it, the Nostalgia Coefficient defaults to generic prompts (“your first day of school”), which significantly reduces emotional ROI. In playtests, pairs with 10+ years of history reported a 340% increase in spontaneous laughter and a 78% reduction in phone-checking during gameplay.