To add 2 units of Frankish Noble Axemen to a general named “Childeric”:
create_unit "Childeric" "frankish_noble_axemen" 2 0 0 0
To spawn a rebel Romano-British army near Londinium (via script or console with create_unit on a rebel character):
create_unit "Romano-British Leader" "romanobritish_plumbatarii" 3 0 0 0
Naval raiders with heavy infantry.
| Unit ID | Display Name |
|---------|---------------|
| barb_peasant | Peasants |
| barb_levy_spearmen | Levy Spearmen |
| barb_archers | Archers |
| barb_axemen | Axemen |
| barb_painted_warriors | Painted Warriors |
| barb_noble_swordsmen | Noble Swordsmen |
| barb_cavalry | Light Cavalry |
| barb_noble_cavalry | Noble Cavalry |
| barb_chosen_axemen | Chosen Axemen (Franks/Saxons) |
| barb_berserkers | Berserkers (Celts) |
| barb_warguard | War Guard (late elite) |
For over a decade, Rome: Total War – Barbarian Invasion has remained a gold standard for late antiquity strategy gaming. However, beneath its crumbling Roman fortresses and hordes of migrating Goths lies a complex database of numerical identifiers. Whether you are using the create_unit console command, building a mod, or simply trying to spawn a general’s bodyguard, having a complete Unit ID List is essential. rome total war barbarian invasion unit id list
This article provides the most comprehensive, faction-sorted unit ID list for Barbarian Invasion (version 1.6). We will break down how these IDs work, the syntax for spawning them, and the exact names required by the game engine.
Appears for brigands and rebels.
| Unit ID | Display Name |
|-----------------------------|-----------------------------|
| roman_foederati_infantry | Foederati Infantry |
| roman_limitanei | Limitanei |
| roman_comitatenses | Comitatenses |
| roman_palatina | Palatina |
| roman_auxiliary_palatina | Auxiliary Palatina |
| roman_legio_comitatenses | Legio Comitatenses |
| roman_armoured_legion | Armoured Legion |
| roman_plumbatarii | Plumbatarii |
| roman_foederati_cavalry | Foederati Cavalry |
| roman_equites_palatina | Equites Palatina |
| roman_equites_promoti | Equites Promoti |
| roman_scout | Roman Scout |
| roman_onager | Onager |
| roman_ballista | Ballista |
To spawn a unit during a campaign, open the console (~ key) and type:
create_unit "Settlement Name" "Unit ID" Number XP Armour Weapon To add 2 units of Frankish Noble Axemen
Example: create_unit "Londinium" "saxon hearth troops" 4 3 2 1