How To Cremate Corpses Best — Rimworld

The absolute best way to cremate corpses in RimWorld is:

Build an Electric Crematorium inside your base (not in the freezer). Place a 1-tile high-priority Dump Zone directly touching the furnace. Set the Bill to "Humanlike Stranger - Allow Rotten." Prioritize a Pawn with high Movement speed and high Cooking.

Do not make your chef walk 40 tiles to grab a body. Bring the bodies to the chef.

Stay clean, RimWorlder. The only good raider is a pile of pixelated ash.

Disposing of corpses in is a logistical necessity to prevent negative moodlets and from rot gas. While the Electric Crematorium

is the most straightforward automated tool, veteran players often prefer manual "burn rooms" for better efficiency. 1. The Automated Method: Electric Crematorium

This is the standard high-priority hauling task for late-game colonies with steady power. RimWorld Wiki

: Uses 250W when active and destroys a corpse in roughly 3 seconds of work (180 ticks). Best Setup rimworld how to cremate corpses best

: Place a "Critical" priority dumping stockpile for humanlike corpses immediately adjacent to the crematorium to minimize pawn travel time.

: Set bills to "Cremate humanlike corpse" (fresh and rotten) but keep animal corpses off if you plan to butcher them for meat. : In current versions, this is classified as a

job, not crafting, meaning your dedicated haulers will handle it. 2. The Efficient Method: The "Burn Room" How To Burn Corpses In Rimworld

Cremate corpses in RimWorld by using an electric crematorium or by tossing Molotovs into a designated stone burn room.

While the game provides a dedicated building for this task, seasoned players often use alternative strategies to save labor and electricity. 🏗️ The Best Cremation Methods 1. The "Stone Burn Room" (Player Favorite)

This is widely considered the most efficient way to cremate mass amounts of corpses. It requires zero pawn labor once the fire starts.

The Setup: Build a small, enclosed room purely out of stone (walls and door). The absolute best way to cremate corpses in RimWorld is:

The Zone: Create a dumping stockpile zone inside the room set exclusively to accept humanlike corpses.

The Action: Once your haulers fill the room with bodies, draft a colonist equipped with Molotov cocktails or an Incendiary Launcher.

The Result: Have them throw a Molotov inside, then forbid the door so nobody tries to go in and fight the fire. The extreme heat and fire will disintegrate the bodies and tainted clothes instantly. 2. The Electric Crematorium (Vanilla Standard)

The standard, developer-intended approach to burning the dead. Electric crematorium - RimWorld Wiki


If you play with the Ideology DLC, you can add rituals to cremation. However, even without DLC, many players prefer the "Chimney" method for aesthetic efficiency.

Instead of an electric machine, build a Stone walled room with a Stone campfire inside.

No. Mechanoids (dead) cannot be cremated via the Crematorium bill unless you mod the game. They must be: Build an Electric Crematorium inside your base (not

Never put a mech in your corpse freezer.

There are mods like Vanilla Apparel Expanded or Vanilla Furniture Expanded that add automated cremation pits or industrial incinerators. You simply set a zone, and the machine burns anything placed in it automatically.

Best for: Established colonies with stable electricity and a dedicated hauler.

The Electric Crematorium is the intended solution. You build it, set a bill, and forget it.

  • The "Best" Power Efficiency Trick: Do not keep the crematorium on 24/7. It uses 200W idle and 700W working. Create a switch or use a Power Logic system (or just micro-manage by drafting a pawn to switch it on when the corpse pile hits 10). Alternatively, install the crematorium inside your freezer. If it’s cold, bodies never rot, and you can cremate at your leisure without power waste.

  • If you have the Ideology DLC, the "Scorching" precept is a must for cremation builds. It removes the "observed corpse" debuff when looking at burning bodies. This means you can cremate in the open courtyard without mood hits.

    This is the "fire-and-forget" nuclear option for mid-to-late game colonies.

  • Why it’s great: No colonist labor beyond the initial haul. No mood debuff for "cremating" a body (the game just sees them burn in a fire).

  • The Trick: Make the room a "walkway" between two stone doors. Haulers will drop bodies in. The heat kills insects and burns tainted gear automatically.