Reshade Ray Tracing Shader Rtgi 033 2021 (2026 Edition)

Not every game benefited equally. The shader worked best in games with:

Top community picks in 2021:

Avoid using it in RTS or isometric games (where the camera angle breaks screen-space). reshade ray tracing shader rtgi 033 2021


While RTGI is currently in later versions (as development is ongoing via Patreon), v0.33 was a major "public" or semi-public milestone for several reasons: Not every game benefited equally

Before CDPR released the official next-gen update, RTGI 0.33 was the only way to get true Global Illumination in Novigrad. The shader fixed the "floating character" look by grounding them with proper ambient occlusion. Top community picks in 2021:

March 2021 – While NVIDIA and AMD pushed hardware-accelerated ray tracing in blockbusters like Cyberpunk 2077 and Control, PC gamers with older GPUs or libraries of classic titles were largely left in the dark. Enter Pascal “Marty McFly” Gilcher and version 0.33 of RTGI (ReShade Ray Tracing Global Illumination) – a shader that simulated ray-traced global illumination using only post-processing, no specialized RT cores required.

RTGI (Ray Traced Global Illumination) is a ReShade shader that approximates the visual effects of hardware-accelerated Ray Tracing (like DLSS or DXR) on almost any game, even those that don't natively support it.