If you are looking for a known ReShade RTGI shader (often confused with names like "QUnit" or "Quint"), follow these safe steps:
The Quint library is a collection of shader modules for ReShade developed by Marty McFly. While there isn't a single academic paper titled "Quint Rtgi.fx," the underlying theory and implementation are based on real-time ray tracing techniques.
The definitive write-up for this technology (often discussed in the context of Marty's other ray tracing projects like RTGI) is typically found in technical blogs or associated documentation rather than a traditional journal entry. However, the technology is heavily based on principles described in:
If you are looking for the technical explanation of how the .fx file works, the best resource is the Marty McFly Blog or the documentation included in the GitHub repository.
If you were looking for a specific academic citation for a bibliography, you can reference it as:
Gilcher, P. (Marty McFly). Real-Time Ray Traced Global Illumination [Software]. Retrieved from https://github.com/MartyMcFly74/RTGI

