The latest randomizers allow "Randomize Trainers by Same Type Count." For example, Bug Catcher Bob might have three random Bug types... or three random Dragons.
The community has developed standard updates to the classic Nuzlocke rules for DS randomizers:
| Rule | Classic Nuzlocke | DS Randomlocke “Upd” Variant | |------|----------------|------------------------------| | First encounter | Any first Pokémon | If the first is a legendary or has a 1% spawn rate, you may reroll once. | | Duplicate clause | Optional | Mandatory, due to high species variety. | | Shiny clause | May catch shiny | May catch shiny but must replace a living team member. | | Level caps | None | Cannot exceed next gym leader’s highest level. | | Healing items | No limit (often banned) | No items in battle (standard hardmode). | pokemon+randomlocke+ds+upd
You might be wondering about the "UPD" in the title. Recently, the community behind the Universal Pokemon Game Randomizer (and specific DS ROM patches) have pushed updates that fix long-standing issues with Gen 4 and Gen 5 games.
Here is what the latest updates bring to the table: The latest randomizers allow "Randomize Trainers by Same
Old randomizers gave you a Dialga at Route 1. That’s boring. The Update: Use the "Randomized (Similar Strength)" option in the Universal Randomizer. Your Route 1 Rattata might become a Larvitar (base stat total ~300), but not a Groudon (BST 670). This keeps the early game tactical, not broken.
The community is working on UPR v2.0 (estimated late 2025). Expected features: | | Duplicate clause | Optional | Mandatory,
Some communities (like r/PokemonROMhacks) provide pre-patched RandomLocke DS UPD files. Be cautious: always scan for malware. The latest hash for a clean patch is 7F3A_9C2B (verify this).
The community standard. The latest updates (v1.7.2 to v1.8.0 beta) include: