If you are installing this for the first time, NS-Evolution is a massive overhaul of the game Freelancer. It adds:
To understand the weight of this update, we have to look back at the v0.3.9.2 baseline. Released in late October, that update introduced the new "Hive-Mind Scheduler" for the Kharaa faction ā a system designed to reduce server-side lag during 16v16 matches. However, as Pete admitted in his Discord #dev-log post two days ago: āWe fixed the ocean but flooded the boat.ā
The Scheduler worked brilliantly, but it caused memory pointer corruption in the Alien Commanderās (The Hive) unit production queue. By the time Hotfix 1 and Hotfix 2 dropped, players were reporting:
Hotfix 3 is Peteās scalpel to cure these specific infections. NS-Evolution Latest -v0.3.9.2 Hotfix 3- By Pete...
If you have been holding off on playing NS-Evolution due to bugs or crashes, v0.3.9.2 Hotfix 3 is the version to download. This update is essentially a "polish pass" that doesn't necessarily add groundbreaking new content but solidifies the existing gameplay into a highly playable state.
Unlike most mod developers who hide behind corporate jargon, Peteās release notes for Hotfix 3 are refreshingly candid. Here is a direct quote from the readme_hotfix3.txt:
āAlright, listen up. v0.3.9.2 was a mess. I broke the Phase Gate code trying to fix the Drifter pathing, and Iām not going to pretend I didnāt. Hotfix 3 doesnāt add new guns. It doesn't add new skins. It fixes the damn skeleton of the game. If you are installing this for the first
If you were experiencing the āstutter-step,ā thatās gone. If your Alien Commander was crashing when spamming āBuild Cyst,ā thatās also gone. Iāve stripped out 400 lines of ālegacy safety netā that were actually causing the crashes.
This is the version 0.3.9 should have been. If thereās a Hotfix 4, Iāll buy you all a beer. ā Peteā
The Bug: When a Marine used a Phase Gate (teleporter), the game was sending redundant vector-location data to every connected client twice. For the Marine teleporting, it felt fine. For the 31 other players, their FPS dropped by 10-15 frames for one frame. Verify prerequisites:
The Fix: v0.3.9.2 Hotfix 3 introduces a Selective Replication Filter. Put simply, the server now only sends the teleport "event" to players within a 150-meter radius of the destination gate. Players on the other side of the map no longer process the teleport math.
Performance gain: An average reduction of 18% in CPU spikes on full 24-player servers.