Disclaimer: This guide is for educational use on games you own or have explicit permission to modify. Unauthorized redistribution of copyrighted assets is illegal.

Requirements:

Steps:

  • Select API: Match the game’s renderer—DX9 for older titles, DX10/11 for newer ones.
  • Launch the Game: Click "Launch" within Ninja Ripper, or launch the game normally (the tool must be running).
  • In-Game Capture: Position the camera in front of the model you want. Press F10. You should hear a beep.
  • Exit and Locate Files: In the output folder, you’ll find:
  • Convert .RIP to .OBJ: Use the included RipConverter.exe or import directly into Noesis.
  • For the dedicated modder who refuses to let this tool die, here is a compatibility guide:

    Warning: Because the 2013 version is unsigned, your antivirus will likely quarantine it. This is a classic "false positive" due to the injection technique. Proceed only if you trust the source.

    | Problem | Likely Cause | Solution | | :--- | :--- | :--- | | Game crashes on launch | Wrong DirectX hook selected | Try DX9 for older games; DX11 for newer. | | Hotkey does nothing | Game is running as admin but ripper is not | Run both as administrator. | | Extracted OBJ has no faces | Buffer capture failed | Switch from "After Draw" to "Before Draw" in settings. | | Textures are solid black | DDS format mismatch | Convert to PNG via Noesis or Photoshop. | | "Failed to hook process" | Antivirus or DRM interference | Disable Real-Time Protection temporarily. |