Mathsframe Github May 2026

Finding code is one thing; using it safely and effectively is another.

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The repository found on GitHub is a small, open-source Scala library. Its primary purpose is to parse and process the mathsframe configuration or data structures. While the main Mathsframe website is a proprietary, closed-source commercial product, this GitHub repository serves as a development tool. mathsframe github

<!DOCTYPE html>
<html>
<head>
    <title>Maths Frame Style: Shape Sorter</title>
    <style>
        .shape  padding: 20px; margin: 10px; display: inline-block; cursor: pointer; 
        .circle  background-color: blue; border-radius: 50%; width: 50px; height: 50px; 
        .square  background-color: red; width: 50px; height: 50px; 
        .triangle  background-color: green; width: 0; height: 0; border-left: 25px solid transparent; border-right: 25px solid transparent; border-bottom: 50px solid green; 
        .target  border: 2px solid black; padding: 20px; margin: 20px; min-height: 100px; 
    </style>
</head>
<body>
    <h1>Shape Sorter (Mathsframe Style)</h1>
    <div id="shapes-container">
        <!-- Shapes will appear here -->
    </div>
    <div class="target" id="target-blue">Blue Shapes</div>
    <div class="target" id="target-red">Red Shapes</div>
    <p id="score">Score: 0</p>
<script>
    // This mimics the core logic of a Mathsframe sorting game
    const shapes = [
         type: 'circle', color: 'blue', element: 'circle' ,
         type: 'square', color: 'red', element: 'square' ,
         type: 'circle', color: 'red', element: 'circle' ,
         type: 'triangle', color: 'blue', element: 'triangle' 
    ];
    let score = 0;
function renderShapes() 
        const container = document.getElementById('shapes-container');
        container.innerHTML = '';
        shapes.forEach((shape, index) => 
            const div = document.createElement('div');
            div.className = `shape $shape.element`;
            div.setAttribute('data-color', shape.color);
            div.setAttribute('data-index', index);
            div.onclick = () => sortShape(shape.color, index);
            container.appendChild(div);
        );
function sortShape(color, index) 
        if (color === 'blue') 
            document.getElementById('target-blue').appendChild(document.querySelector(`.shape[data-index='$index']`));
            score++;
         else if (color === 'red') 
            document.getElementById('target-red').appendChild(document.querySelector(`.shape[data-index='$index']`));
            score++;
document.getElementById('score').innerText = `Score: $score`;
renderShapes();
</script>

</body> </html>

When you find a potential MathsFrame-style repo, check: Finding code is one thing; using it safely

Good signs:
✅ Has a live demo (GitHub Pages)
✅ Uses vanilla HTML/CSS/JS (easy to run locally)
✅ Issues are answered &lt;/body&gt; &lt;/html&gt;