Using a backup from before Update 25, the metadata has been restored. Additionally, Kileko added a new field: “variant certainty index” (1–10), helping collectors identify rare Canadian bilingual cardbacks vs. US releases.
The Problem: Occasionally, a fleet moving through a phase lane would simply... disappear.
The Fix: A collision detection fix in the phase jump animation. Your Star Destroyers will now arrive as intended. kilekos star wars collection 30 update 25 fixed
Before diving into the patch notes, a quick refresher. Kileko’s collection is not just a single ship pack. It is a total conversion mod suite that overhauls Sins of a Solar Empire into a sprawling galactic civil war simulator. Version 30 represented a massive jump forward, introducing:
However, version 30 also launched with a host of notorious bugs. Desync issues in multiplayer, broken ability tooltips, and a memory leak that crashed long games. For months, players begged for a "fix." Using a backup from before Update 25, the
Enter Update 25.
The Problem: The Separatist Providence-class carrier showed a DPS of 0 (it actually did damage). The Imperial Interdictor’s gravity well tooltip read “Error: Missing String Table.” Before diving into the patch notes, a quick refresher
The Fix: Every single ability across all six factions has been proofread and re-linked. There are no more “missing string” errors. New players can finally understand why their ships aren’t moving (gravity well active).
Absolutely.
If you own Sins of a Solar Empire: Rebellion (or Sins II with the compatibility patch), Kileko’s Star Wars Collection 30 Update 25 Fixed transforms the game from a buggy passion project into a polished, professional-grade total conversion.
The keyword search is real – thousands of lapsed players are returning, asking “is it finally fixed?” The answer is yes.