Map Locations | Kenshi Genesis
The Grid is no longer empty. Genesis turns it into a massive skeleton graveyard.
Located at the intersection of the Cannibal Plains and the Floodlands.
Vanilla state: Skin bandits, very sparse.
Genesis additions:
Not to be confused with the Red Sabres. Located on the western cliffs of The Hook.
| Location Name | Biome | Faction | Primary Utility | |---------------|-------------------|-----------------|----------------------------------| | Haven’s Rest | Okran’s Valley | Flotsam Ninjas | Safe zone, unique recruit “Gray” | | Scraphound’s Delight | Great Desert | Scraphounds (new) | Vehicle repair (modded vehicles) | | The Gutter Tower | Bonefields | Gutter Trade Guild | High-risk hashish fence | | Ashland Exchange | Ashlands | Skeletons United | AI core trader, lore terminals |
The Kenshi Genesis map is not the same wasteland you know. It’s a version where civilization is clawing back just as hard as the wild. From the criminal slums of Bark to the last stand of Mourn, every region offers new dangers, lore, and loot. Go in expecting to get lost—and devoured.
Project Genesis is a comprehensive overhaul mod for that significantly transforms the game's map by adding approximately 80 new towns, 30 new factions, and rebuilding 90% of existing vanilla settlements. This guide covers the major changes and key locations you'll encounter in the mod. Major Hubs and Expanded Cities
Genesis doesn't just add new spots; it overhauls the layouts and architectural styles of vanilla cities to make them feel more immersive and lived-in.
: Transformed from a collection of ruins into a more complex, active settlement with unique traders and expansion potential. Heng &
: These United Cities hubs have been expanded with more buildings, new internal factions, and additional bounty targets. World's End
: Retains its status as a Tech Hunter capital but often features updated interiors and unique recruits.
: Now much more prone to being overrun by Fogmen if certain world conditions are met. New Villages and Points of Interest
The mod fills the "empty" spaces of the vanilla map with dozens of new settlements. Rainbow Valley Villages
: New towns have been placed in previously ideal base-building spots like Rainbow Valley , changing how players approach early-game settling. Leviathan Coast
(Tin Fort): New neutral settlements like those belonging to the Tinmen can be found north and west of the vanilla
(Old Control Tower): A new location east of the Tower of Abuse, serving as the headquarters for the Scavengers faction. Nomad Villages: Scattered across regions like
, though they are frequently under siege by roaming bandit parties. Overhauled Ruins and Vaults
Ruins in Genesis are designed to be visually distinct "end-game" content rather than just aesthetic flavor. kenshi genesis map locations
I’m afraid I ‘wasted’ like 200 hours on the genesis mod. : r/Kenshi
Kenshi Genesis overhaul mod completely transforms the game world by redesigning nearly every major city and adding numerous new outposts, factions, and landmarks. Major Overhauled & New Locations
: Significantly expanded to feel like a proper ruined city rather than a small cluster of buildings.
: Redesigned as a massive urban center for the United Cities. World's End : Now features the University
, where you can interact with new characters like Ribs to ally with the Tech Hunters The Bastion (Sinkuun) : Serves as the headquarters for the Cannibal Hunters , where you can find the unique NPC Exile. Black Desert City
: Reimagined with more detailed architecture and specialized Skeleton residents. : Home to the unique hiver , a former anti-slaver leader. New Dust Tower
: A new landmark added to the Border Zone, though its placement has been noted as disruptive to some previous base locations. Geographic Expansion Northeast Great Desert
: Denser with United Cities outposts and revamped capital cities. Fishman Island
: These remote areas are fully integrated into the overhaul, often featuring more diverse roaming squads. The Deadlands
: Features more detailed ruins and specialized factions like the Skeleton Bandits Tips for Map Exploration
Kenshi Genesis (also known as Project Genesis) is a massive world overhaul mod that transforms the desolate landscape of Kenshi into a much denser, more populated world. By adding over 100 new locations—including sprawling cities, unique ruins, and specialized outposts—it significantly alters the strategic map you might know from the vanilla game. Major City Overhauls and New Towns
The Genesis mod breathes new life into existing major hubs while introducing entirely new settlements.
The Hub Redeveloped: In vanilla, the Hub is a ruined shell. Genesis restores parts of it, making it a more viable starting area with functioning services.
Mud Town: Located deep in the swamps, this unique settlement uses custom mud assets and is inhabited by a primitive Swamper-related faction. It features unique guard AI and "meat furnaces" for disposing of corpses.
Restored Ruined Cities: Many of the once-empty ruins across the map have been populated with new factions or repurposed as player-interactable hubs. Prime Base Building Locations
Because Genesis populates many previously "empty" areas (like Rainbow Valley), finding the perfect base spot requires a new approach.
Shem: Still a central favorite due to its resource richness, though Genesis increases the number of roaming parties, making it more dangerous than vanilla. The Grid is no longer empty
Leviathan Coast: A high-tier location that remains relatively safe from constant faction raids while offering some of the best land in the game.
Stormgap Coast: Highly recommended for its coastal advantages and proximity to major trading routes.
The Canyon: A strategic bottleneck between Okran's Gulf and Okran's Pride that sees frequent caravan traffic, ideal for trade-focused players. Unique Landmarks and Endgame Vaults
Genesis introduces specialized endgame content through its "Ruin Overhaul". YouTube·Twisted Logic Gaming
In the Kenshi Genesis mod, the world map has been expanded with over 100 new locations. Major overhauls and additions are concentrated in specific regions, such as the Avalon Isles (formerly unnamed islands east of Howler Maze), Cheaters Run , and the Border Zone . Notable Genesis Locations Avalon Free City : A major new settlement located in the Avalon Isles . Iron Haven
: Recently updated with full pathing, an outdoor bar, and specific storage.
: Home to the "bad" Tech Hunters, this location was moved to the Hidden Forest . Slave Farm
: Nestled in a valley between massive cliff faces, located north of the Slave Markets . Waystation Golf
: A re-added waystation now positioned northwest of its original location. Major Regional Revisions Avalon Isles : High-level area with several finished settlements like Avalon Free City Cheaters Run
: Populated with many new Skeleton cities, though some may still be "empty shells" depending on your mod version. Stenn Desert Border Zone
: These core areas have received "hefty additions" and localized overhauls to existing towns. Howler Maze : Features significant world-building updates. New Faction HQs & Strongholds The mod adds several unique faction-specific locations: The Bastion : HQ for the Cannibal Hunters, located in . Dreadhaven : Home to the Clan Dreadhaven faction.
: A new settlement associated with the mod's expanded faction list.
For a visual overview of these additions, you can refer to the community-made Kenshi Genesis Map or the Steam Workshop Project Genesis Collection.
Project Genesis just passed their 100 new location milestone!
Genesis Mod isn't just a facelift for ; it’s a tectonic shift that populates the moon’s desolate wastes with life, lore, and lethal new landmarks. If you're stepping into this overhauled world, the map you once knew has been rewritten by factions like the Kingdom of Aurora and the revitalized Kingdom of Aurora While vanilla
is a graveyard of ancient tech and empty ruins, Genesis breathes life into it through the Kingdom of Aurora
: A bastion of civilization in a region usually left to the spiders. What to Find Because the Genesis world changes frequently (the mod
: High-tier shops and a rare sense of "order" in the deep south. It serves as a perfect staging ground for expeditions into the The Skeleton Workshop (The Grid)
The Grid has evolved from a series of desolate, lootable craters into a proper city guarded by Skeletons. : Industrial, cold, and heavy on the lore. What to Find
: This is a hub for high-end robotic components and ancient engineering blueprints. It’s no longer just a "stop on the way"—it’s a destination. 3. Enhanced Faction Strongholds
Genesis expands the footprint of existing powers, making their territories feel like living empires rather than isolated outposts. The Holy Nation : Areas like Okran’s Pride
feel more fortified and populated, emphasizing the high quality of life (for humans) and frequent Paladin patrols that keep the roads "safe" from bandits. The Great Desert : Cities like
feel more distinct, serving as vital trade nodes for those daring enough to harvest Beak Thing Eggs from the nearby nests in Pro-Tips for Navigating Genesis Buy Maps Early : In Genesis, information is survival. Check Travel Gear shops
in major hubs to purchase maps that unlock these new settlements on your UI. Watch the Dots : On your world map,
typically indicate hostile bandit groups or raids heading for your outpost, while green dots signify incoming traders. Optimize Your Load
: If your game is stuttering due to the sheer amount of new content, remember that your
file (found in the Kenshi data folder) can be edited manually to fix load order issues. safe zone to build a base
in this new version of the map? Let me know and I can point you toward the right biome!
Because the Genesis world changes frequently (the mod updates every few months), some locations shift slightly. Here is how to find specific Kenshi Genesis map locations using in-game tools:
Pro Tip for exploration: Look for Fog of War inconsistencies. If the map reveals a large black square in the middle of a forest you've visited before, Genesis has placed a ruin there.
The beauty of Kenshi Genesis is that it rewards curiosity. While this list of Kenshi Genesis map locations covers the major hubs and legendary ruins, the mod adds over 200 minor points of interest: campfires with journal entries, flooded supply depots, and crashed spaceships.
Keep a physical journal next to your keyboard. Mark your coordinates. And remember: just because a location says "Friendly" doesn't mean the Beak Things walking through the gate are friendly.
Good luck, Drifter. The Moon is full of secrets again.
Here’s a write-up for a guide or mod page titled "Kenshi: Genesis Map Locations – A Wanderer’s Guide to the Overhauled World":