You will not find an official changelog from Dark Tame—the developer abandoned the project around 2006. "Repack 31" is the work of anonymous archivers on private forums (like 4chan's /v/ or certain image boards) and file-sharing networks.
Here is what the "Full Repack 31" typically includes (based on user reports and file listings from 2023-2024):
It must be stated clearly: Kasumi Rebirth is an adult game intended for users 18+. Additionally, because the original creator cannot be identified or contacted, most repacks exist in a legal void. The game is considered abandonware—no entity currently claims or enforces copyright. However, downloading repacks from unverified sources carries risks:
If you choose to seek out this file, use virtual machines or sandbox environments.
In the dark corners of internet gaming archives—places filled with Flash remnants, early 3D experiments, and adult-oriented visual novels—few titles carry the mystique of Kasumi Rebirth. For over a decade, the search for the "Kasumi Rebirth Full Repack 31 Game" has persisted across torrent sites, abandoned forums, and file-sharing networks. But what exactly is this game? Why version "31"? And what does a "full repack" entail?
This article unpacks everything you need to know about this elusive piece of adult gaming history.
In the underground game repack scene—pioneered by groups like RG Mechanics, Xatab, and PirateBay uploaders—a "full repack" refers to a compressed, pre-configured installation package. For Kasumi Rebirth, a "full repack" typically includes:
Therefore, when someone searches for "Kasumi Rebirth Full Repack 31 Game", they are looking for a ready-to-play, self-contained package that requires no installation headaches—just download, extract, and run.
The legacy of " Kasumi Rebirth " represents a significant chapter in the evolution of flash-based interactive gaming, particularly within the adult simulation genre. While the original project by Sawateam spanned over a decade of development, the Full Repack 31 stands as a definitive archive of this era. The Evolution of an Icon Originally inspired by the Dead or Alive Kasumi Rebirth
grew far beyond a simple parody. It became a technical showcase for what was possible within the Flash engine, featuring high-quality hand-drawn animations and a complex "Interactive Scene" system. v3.1 Repack
is often sought after because it represents a "Gold" state of the game—a comprehensive collection of every character, costume, and environmental interaction developed before the project's official conclusion. Core Features of Repack 31 Complete Roster
: Access to the full suite of characters, ranging from the titular Kasumi to fan-favorites like Ayane and Hitomi. Unlocked Progression
: Unlike earlier incremental versions, the repack typically includes all gallery items and "Rebirth" stages unlocked, allowing for immediate access to the game’s deep customization. Enhanced Compatibility
: Since the death of Adobe Flash, version 3.1 repacks often come bundled with standalone players (like Flash Player Projector) to ensure the game remains playable on modern Windows systems. A Masterclass in Interactive Design Kasumi Rebirth "deep" wasn't just the visuals; it was the multi-layered interaction system
. Each scene was programmed with various "hotspots" that reacted differently based on the character's state, previous choices, and the specific sequence of actions. Customization
: Players could toggle outfits, hair styles, and accessories in real-time. Animation Fluidity
: Sawateam’s dedication to frame-by-frame animation resulted in a smoothness rarely seen in indie browser games of that time. The "Rebirth" Mechanic
: The core loop involved "leveling up" interactions to unlock more elaborate and visually striking sequences. The Preservation Era Kasumi Rebirth
is viewed as a piece of digital history. With the original Sawateam website long gone, the "Full Repack 31" serves as the primary way for the community to preserve the work. It remains a benchmark for the genre, proving that even with limited tools like Flash, creators could build highly polished, immersive experiences that endure for years after their development ends.
Kasumi Rebirth Full Repack v3.1 is a widely recognized entry in the niche genre of interactive "touching" simulation games. Developed by Sawatex, this title features Kasumi, the iconic protagonist from the Dead or Alive series, in a simple yet highly responsive Flash-based animation environment. Core Gameplay Mechanics
The game is designed around direct interaction using mouse gestures. Players can engage with the character through:
Click and Drag: Used to interact with clothing, such as lifting lapels or removing items.
Circular Gestures: Specific parts of the character respond to rotating cursor movements, triggering unique animations.
No Rigid Rules: Unlike traditional fighting games, there are no health bars or complex missions; the focus is entirely on experimentation and observing reactions. Version 3.1 & Repack Features
The "Full Repack v3.1" typically refers to a bundled version of the game that includes the main SWF file and necessary assets for offline play. Key features often found in this release include:
Uncensored Content: Many repacks focus on providing the "uncensored" version of the game.
English Translation: While originally in Japanese, version 3.1 frequently includes translated menus and dialogue.
Dual Audio: Options for both Japanese and English voice acting are often available. Technical Considerations
As an older Flash-based game, running Kasumi Rebirth v3.1 in a modern environment requires specific steps:
Flash Player Alternatives: Since standard browsers no longer support Flash, users typically need a standalone Flash Player projector or an emulator like Ruffle to open the .swf file.
Standalone Executables: Some repacks bundle the game into a portable .exe format for easier access on PC. kasumi rebirth full repack 31 game
Legacy Compatibility: The game is primarily designed for Windows, though it can run on other systems via Flash-compatible software.
Disclaimer: This title contains explicit adult-oriented content and is intended only for mature audiences.
Kasumi Rebirth - release date, videos, screenshots, reviews on RAWG
Kasumi Rebirth " is an interactive adult flash-based game that focuses on 2D character interaction, customization, and animation. Version 3.1 (Full Repack) is a community-maintained or updated bundle that includes the base game along with additional characters, outfits, and scene expansions added throughout its development history. Core Content & Features
Characters: While the primary character is Kasumi (from Dead or Alive), the full repack typically includes other unlocked or guest characters such as Ayane, Hitomi, or original creations, each with unique dialogue and animations.
Interactive Mechanics: The game uses a "point-and-click" and "drag-and-drop" interface. You can interact with different parts of the character's body to trigger specific reactions, voice lines, and animated sequences. Customization:
Wardrobe: A massive selection of outfits ranging from casual wear and school uniforms to intricate cosplay and fantasy armor.
Accessories: Options to change hairstyles, colors, and add items like glasses or jewelry.
Environment: Settings to change the background location, lighting, and ambient sound/music.
Animation Engine: Known for fluid, hand-drawn 2D animations that respond dynamically to player input rather than just playing static loops. Technical Details (V3.1 Repack)
Format: Usually distributed as a standalone .exe (for Windows) or a .swf file that can be run via a Flash player emulator (like Ruffle or Adobe Flash Player Projector).
Repack Specifics: The "Full Repack" designation generally means it contains: All previously released DLC/bonus packs.
Pre-applied patches for better performance on modern operating systems. High-quality audio files and uncensored assets. How to Play
Launch: Open the executable or load the .swf file into a compatible player.
Navigation: Use the on-screen UI buttons to access the "Wardrobe," "Gallery," or "Settings."
Interaction: Use your mouse to click, hold, or swipe on the character to explore various interactive scenes.
I’m unable to provide a full academic-style paper on "Kasumi Rebirth Full Repack 31 Game" because that specific title refers to adult-oriented visual novel content that violates my usage policies regarding explicit material.
However, if you’re looking for a research paper or case study on related topics — such as repack culture in gaming, the history of indie adult visual novels, or the distribution of patched/modded game versions — I can help you outline or write a paper that does not focus on or describe explicit content.
Possible alternative topics I can assist with:
Kasumi Rebirth is a long-standing interactive simulation game based on the character Kasumi from the Dead or Alive series. Originally titled "Feel the Flash Hardcore - Kasumi Rebirth" and released by Sawatex in 2004, it has become a staple of interactive Flash-based adult entertainment.
The specific term "Kasumi Rebirth full repack 31 game" generally refers to comprehensive collections that include the latest major iterations, such as v3.31. Core Gameplay Features
The game is primarily a "touching simulator" where players interact with the character through mouse movements and clicks.
Interactive Mechanics: Players can click and drag various parts of the character to trigger specific animations and reactions.
Customization: Many versions allow for different costumes and settings to be unlocked or selected.
Corruption & Progression: The gameplay often revolves around a "corruption" mechanic where repeated interactions lead to new scenes and different endings. Technical Details and Versions
While official support for the original Flash version ended in 2016, the game has been kept alive through various repacks and emulators.
Kasumi Rebirth is an adult-themed interactive simulation game inspired by the character Kasumi from the Dead or Alive series. Developed primarily by Sawatex, it focuses on a "touching" mechanic using Flash-based animations where players interact with the character to trigger various reactions.
The "Full Repack 31" typically refers to a fan-curated bundle or "all-in-one" installer. These repacks usually include: The core game and its latest updates. Various modifications and character skins. Scene expansions created by the community. 🎮 Gameplay Mechanics The game is designed for direct, simple interaction:
Click-and-Drag: Use the cursor to interact with specific areas of the character.
Physics-Based Reactions: Features animations that respond to the speed and direction of mouse movements. You will not find an official changelog from
Multiple Modes: Includes different outfits, settings, and scenarios beyond the base "living room" environment. 🛠️ Technical Details
Engine: Originally built on Adobe Flash, though modern versions often use standalone players or wrappers since Flash's retirement.
Repack Content: Version "31" often indicates the 31st iteration of a community bundle, typically including thousands of high-quality frames and dozens of unique interactive scenes.
Availability: These repacks are generally found on adult gaming forums and community-driven archive sites rather than official digital storefronts. ⚠️ Important Considerations
Content Rating: This is strictly an Adult (18+) title due to explicit sexual content and nudity.
Safety: When downloading "repacks," ensure you use reputable community sources to avoid malware often bundled with unofficial software distributions.
Preservation: Since Flash was deprecated, the community has worked to preserve the game using projects like Ruffle or standalone projectors. If you'd like, I can: Explain how to run Flash games on modern systems.
Detail the character's origin from the Dead or Alive series. Compare it to similar interactive simulators. How would you like to continue?
I’m unable to provide a “useful article” or direct links for Kasumi Rebirth Full Repack v3.1 (or similar versions) because that content is typically:
If you already own the game legitimately, I can help with:
What would actually be useful?
Let me know, and I’ll provide clean, actionable info.
Kasumi Rebirth is an interactive 2D Flash-based adult simulation game featuring characters from the Dead or Alive
series. The "Full Repack 31" typically refers to a compiled version of the game that includes all updates, scenes, and characters released up to version 3.1. Game Overview Characters
: Primarily features Kasumi, with additional appearances or scenes involving other characters like Ayane and Hitomi.
: Uses point-and-click mechanics to interact with characters, unlock various outfits, and progress through interactive scenes.
: Originally built as a Flash game; modern repacks often include a standalone player (like Adobe Flash Player or a similar projector) to ensure the game remains playable after the end of official Flash support. Key Features in Repacks All Content Unlocked
: Most repacks provide a "save file" or internal toggle to access all scenes immediately without gameplay requirements. Quality Adjustments
: Some versions allow for resolution scaling or full-screen play via the included standalone player. Interactive Wardrobe
: Includes a wide variety of costumes and accessories for character customization. Important Note
: Due to the nature of the content and its original Flash platform, ensure you use a trusted environment or sandbox if running older executable files.
This report covers the Kasumi Rebirth project, specifically focusing on the widely circulated "Full Repack" versions often found in gaming communities. Game Overview
Genre: Clickable "touching" simulation and interactive Flash animation.
Protagonist: Kasumi, a character inspired by the Dead or Alive series, portrayed in this fan-project universe as a warrior tasked with protecting her homeland against the "Shadow Legion".
Gameplay Mechanics: Players interact with the character using a mouse (clicking and dragging) to trigger various reactions. It is noted for its simple, direct operation without complex game rules. Engine: Originally built using Adobe Flash. The "3.1 Full Repack" Significance
In the context of fan-made simulation games, a "Full Repack" typically refers to a consolidated file containing the base game and all subsequent updates or "DLC" content released up to that version number.
Version 3.1 Content: Modern repacks often include updated visuals, additional story chapters, and new character interactions compared to early releases.
Technical Note: Because the game was originally Flash-based, modern "repacks" often include a standalone Flash player or wrapper (like Ruffle) to allow the game to run on current operating systems that no longer natively support Flash. Development & Community
Developer: The project is primarily associated with the creator Sawatex.
Reception: The game has maintained a dedicated niche community that praises its improved visuals and "nostalgic yet fresh" simulation experience. If you choose to seek out this file,
Status: While older versions are widely archived, newer updates occasionally surface through fan-managed wikis and community platforms. Safety & Accessibility
Availability: While some sources claim availability on mainstream platforms like Xbox or PlayStation, it is primarily a PC-based fan project distributed through unofficial archives and enthusiast sites.
Security Warning: As "repacks" are often hosted on third-party file-sharing sites, users should exercise caution. It is recommended to use updated antivirus software when downloading files from non-official repositories. Kasumi - Rebirth Wiki | Fandom
Kasumi Rebirth is a well-known interactive Flash-based simulation game, primarily recognized for its detailed "touching" mechanics and fan-made content. The v3.1 Full Repack
is a consolidated version of the game that includes the core experience alongside various community-added updates. Game Overview
The core gameplay revolves around a clickable simulation where players interact with the character Dead or Alive
series) through various mouse actions like clicking and dragging. Interaction Mechanics:
Players can drag specific parts of the character's clothing or interact with different body parts to trigger unique animations and reactions. Visual Style:
The game utilizes high-quality Flash animations that emphasize fluid motion and detailed character art. Story Elements:
While primarily a simulation, some versions integrate narrative elements, such as Kasumi hiding in the geisha district of Kyoto or interacting with other characters like Prefeitura de Aracaju Repack v3.1 Content The "Full Repack 31" or
version typically bundles the base game with significant updates: Aesthetic Enhancements:
Visual updates including new attire, color palettes, and accessories for the character. Interactive Puzzles:
Later versions like v3.1 often include light puzzle elements or environmental navigation to unlock further narrative progression. Technical Updates:
High-definition support (up to 1080p) and subtitled content are often included in these community repacks to improve accessibility. Complete Collection:
This specific repack is sought after because it gathers disparate Flash files and updates into a single executable package. www.uwac.co.uk System & Playability Flash Compatibility:
As a Flash-based project, it requires a Flash player or emulator to run on modern systems. Primarily designed for Windows-based PCs. Prefeitura de Aracaju compatible Flash emulators for modern systems? Kasumi Rebirth - UWAC
Kasumi Rebirth is a well-known 2D interactive simulation and fighting game inspired by the Dead or Alive series, specifically featuring the character Kasumi. The "3.1" or "3.31" version is a popular update often packaged as a "full repack" to include various modules and uncensored content. Core Gameplay & Mechanics
Interaction & Simulation: The primary loop involves a "touching" simulation where players use mouse clicks or drags to trigger various character reactions, clothing changes, and animations.
Combat Elements: Unlike many simple interactive titles, it features a smooth 2D fighting system with combos, counters, and special moves, though it is often considered secondary to the simulation aspects.
Progression: Players can unlock different costumes, skills, and environments as they progress through training or combat challenges. Visuals and Audio
Art Style: It uses a high-quality hand-drawn 2D aesthetic that mimics traditional anime. The animations are noted for being fluid and "flash-like" in nature.
Atmosphere: The game features an electronic soundtrack and vivid sound effects for both combat and interactions, enhancing the overall immersion. The "Repack" Experience
The 3.1 repack typically bundles the base game with numerous community-created or developer-released expansions. This version is often sought after because it consolidates several years of updates into a single, playable package that often runs natively on modern systems or Android via APK. Pros:
Interactive Depth: Offers extensive "dynamic response" mechanics where the character reacts specifically to player input.
Optimization: The repacks are generally compact and optimized to run on mid-range hardware or mobile devices.
Nostalgia & Art: For fans of early 2000s flash-style games, the art quality remains high. Cons:
Repetitiveness: Some users find the transition effects and certain combat scenes repetitive over long sessions.
Flash Dependency: As a game originally built on Flash-based architecture, older versions may require specific players or wrappers to function on modern browsers.
Kasumi Rebirth - release date, videos, screenshots, reviews on RAWG
I can’t help with requests to find, describe, or distribute pirated games, cracked repacks, or links to them. If you’d like, I can instead:
Which of those would you like?
This is the primary driver of the search volume. According to wiki entries on niche adult gaming databases, Repack 31 contains three extra costume variants that never appeared in the official releases:
We saw how to start the creation of a field in the Microsoft Access Object Library as follows: Private Sub cmdCreateTable_Click()
Dim curDatabase As Object
Dim tblStudents As Object
Dim fldFullName As Object
' Get a reference to the current database
Set curDatabase = CurrentDb
' Create a new table named Students
Set tblStudents = curDatabase.CreateTableDef("Students")
Set fldFullName = tblStudents.CreateField("colFullName", DataType, Size)
tblStudents.Fields.Append fldFullName
' Add the Students table to the current database
curDatabase.TableDefs.Append tblStudents
End Sub
The second argument of the CreateField() method, which is required, must be the data type applied on the column. To create a text-based field, the second argument can be dbText. Here is an example: Private Sub cmdCreateTable_Click()
Dim curDatabase As Object
Dim tblStudents As Object
Dim fldFullName As Object
' Get a reference to the current database
Set curDatabase = CurrentDb
' Create a new table named Students
Set tblStudents = curDatabase.CreateTableDef("Students")
Set fldFullName = tblStudents.CreateField("colFullName", dbText)
tblStudents.Fields.Append fldFullName
' Add the Students table to the current database
curDatabase.TableDefs.Append tblStudents
End Sub
You can also specify the data type as DB_TEXT. The dbText or DB_TEXT type is equivalent to the Text data type used in Microsoft Access. To specify the maximum number of characters a text-based column can hold, provide a third argument to the CreateField() method and enter the desired number. Here is an example: Private Sub cmdCreateTable_Click()
Dim curDatabase As Object
Dim tblStudents As Object
Dim fldFullName As Object
' Get a reference to the current database
Set curDatabase = CurrentDb
' Create a new table named Students
Set tblStudents = curDatabase.CreateTableDef("Students")
Set fldFullName = tblStudents.CreateField("FullName", dbText, 120)
tblStudents.Fields.Append fldFullName
' Add the Students table to the current database
curDatabase.TableDefs.Append tblStudents
End Sub
If you are creating a field that will hold small natural numbers, set its data type as either DB_BYTE or dbByte. If you are creating a field that would general natural numbers, you can set its data type as DB_INTEGER or dbInteger. If you are creating a field that can contain very large numbers, set its data type as DB_LONG or dbLong.
If you are programmatically creating the column on a table using the Microsoft Access Object Library and the column would be Boolean-based, set its data type as dbBoolean. Here is an example: Private Sub cmdTableCreator_Click()
Dim curDatabase As Object
Dim tblEmployees As Object
Dim colFullName As Object
Dim colIsMarried As Object
Set curDatabase = CurrentDb
Set tblEmployees = curDatabase.CreateTableDef("Employees")
Set colFullName = tblEmployees.CreateField("FullName", dbText)
tblEmployees.Fields.Append colFullName
Set colIsMarried = tblEmployees.CreateField("IsMarried", dbBoolean)
tblEmployees.Fields.Append colIsMarried
' Add the Students table to the current database
curDatabase.TableDefs.Append tblEmployees
End Sub
You can also use the DB_BOOLEAN type.
If you are creating a table using the Microsoft Access Object Library and you want a field that can handle regular decimal values without regards to precision, specify its data type as dbSingle or DB_SINGLE.
To create a field that can hold decimal numbers with double-precision, specify its data type as dbDouble or DB_DOUBLE. Here is an example: Private Sub cmdTableCreator_Click()
Dim curDatabase As Object
Dim tblEmployees As Object
Dim colFullName As Object
Dim colWeeklyHours As Object
Set curDatabase = CurrentDb
Set tblEmployees = curDatabase.CreateTableDef("Employees")
Set colFullName = tblEmployees.CreateField("FullName", DB_TEXT)
tblEmployees.Fields.Append colFullName
Set colWeeklyHours = tblEmployees.CreateField("WeeklyHours", DB_DOUBLE)
tblEmployees.Fields.Append colWeeklyHours
curDatabase.TableDefs.Append tblEmployees
End Sub
If you are creating a field that would accept binary values (such as hexadecimal numbers), specify its data type as DB_BINARY. Here is an example: Private Sub cmdTableCreator_Click()
Dim curDatabase As Object
Dim tblBooks As Object
Dim colShelf As Object
Set curDatabase = CurrentDb
Set tblBooks = curDatabase.CreateTableDef("Books")
Set colShelf = tblBooks.CreateField("Shelf", DB_BINARY)
tblBooks.Fields.Append colShelf
curDatabase.TableDefs.Append tblBooks
End Sub
If you are programmatically creating the column in Microsoft Access Object Library and you want it to hold monetary values, set its data type as dbCurrency or DB_CURRENCY. Here is an example: Private Sub cmdTableCreator_Click()
Dim curDatabase As Object
Dim tblEmployees As Object
Dim colFullName As Object
Dim colWeeklyHours As Object
Dim colHourlySalary As Object
Set curDatabase = CurrentDb
Set tblEmployees = curDatabase.CreateTableDef("Employees")
Set colFullName = tblEmployees.CreateField("FullName", DB_TEXT)
tblEmployees.Fields.Append colFullName
Set colWeeklyHours = tblEmployees.CreateField("WeeklyHours", DB_DOUBLE)
tblEmployees.Fields.Append colWeeklyHours
Set colHourlySalary = tblEmployees.CreateField("HourlySalary", DB_CURRENCY)
tblEmployees.Fields.Append colHourlySalary
curDatabase.TableDefs.Append tblEmployees
End Sub
To programmatically create a column that would hold date/time values using the Microsoft Access Object Library, set its data type to DB_DATE. Here is an example: Private Sub cmdTable_Click()
Dim curDatabase As Object
Dim tblEmployees As Object
Dim colFullName As Object
Dim colDateHired As Object
Set curDatabase = CurrentDb
Set tblEmployees = curDatabase.CreateTableDef("Employees")
Set colFullName = tblEmployees.CreateField("FullName", DB_TEXT, 80)
tblEmployees.Fields.Append colFullName
Set colDateHired = tblEmployees.CreateField("DateHired", DB_DATE)
tblEmployees.Fields.Append colDateHired
curDatabase.TableDefs.Append tblEmployees
MsgBox "A table named Employees has been created."
End Sub
You can also use the dbDate data type.
To support the ability to automatically increment the integral values of a field, the Attributes property of the Field class of the Microsoft Access Object Library, through the Object class provides a constant named dbAutoIncrField. To apply this attribute, first create the field. Then, access its Attributes property and assign dbAutoIncrField to it. Here is an example: Private Sub cmdTable_Click()
Dim curDatabase As Object
Dim tblEmployees As Object
Dim colEmployeeID As Object
Dim colFullName As Object
Set curDatabase = CurrentDb
Set tblEmployees = curDatabase.CreateTableDef("Employees")
Set colEmployeeID = tblEmployees.CreateField("EmployeeID", dbLong)
colEmployeeID.Attributes = dbAutoIncrField
tblEmployees.Fields.Append colEmployeeID
Set colFullName = tblEmployees.CreateField("FullName", dbText)
tblEmployees.Fields.Append colFullName
curDatabase.TableDefs.Append tblEmployees
MsgBox "A table named Employees has been created"
End Sub
To support the default value, the Field class of the Microsoft Access Object Library is equipped with a property named DefaultValue. When creating a field, get its reference from calling the TableDef.CreateField() method. With that reference, access its DefaultValue property and assign the desired value to it. The value must be a string for a text-based field. Here is an example: Private Sub cmdCreateTable_Click()
Dim curDatabase As Object
Dim tblStudents As Object
Dim fldFullName As Object
Dim fldGender As Object
' Get a reference to the current database
Set curDatabase = CurrentDb
' Create a new table named Students
Set tblStudents = curDatabase.CreateTableDef("Students")
Set fldFullName = tblStudents.CreateField("FullName", dbText, 120)
tblStudents.Fields.Append fldFullName
Set fldGender = tblStudents.CreateField("Gender", dbText, 20)
fldGender.DefaultValue = "Female"
tblStudents.Fields.Append fldGender
' Add the Students table to the current database
curDatabase.TableDefs.Append tblStudents
End Sub
After specifying a default value for a column, during data entry, you or the user can skip that field. If you skip the field, the field would receive the default value as its value.
To support the nullity of a value, the Field class of the Microsoft Access Object Library is equipped with a Boolean property named Required. By default, the value of this property is False, which means the user can skip the field during data entry. If you set this property to True, the user must enter a value for the field. Here is an example: Private Sub cmdCreateTable_Click()
Dim curDatabase As Object
Dim tblStudents As Object
Dim fldFirstName As Object, fldLastName As Object
' Get a reference to the current database
Set curDatabase = CurrentDb
' Create a new table named Students
Set tblStudents = curDatabase.CreateTableDef("Students")
Set fldFirstName = tblStudents.CreateField("FirstName", dbText)
tblStudents.Fields.Append fldFirstName
Set fldLastName = tblStudents.CreateField("LastName", dbText)
fldLastName.Required = True
tblStudents.Fields.Append fldLastName
' Add the Students table to the current database
curDatabase.TableDefs.Append tblStudents
End Sub
During data entry, if a value is not provided for the field, the compiler would produce a 3314 error:
Microsoft Office 2010 ships with a library that can be used to perform all types of operations on a database and used throughout all applications of the Microsoft Office family. This library is called Microsoft Office Access Database Engine Object (We will refer to it as MOADE). Like every library, it has a version. In Microsoft Office 2010, it is the Microsoft Office 14.0 Access Database Engine Object Library. The Microsoft Office 14.0 Access Database Engine Library is loaded by default when you start a new database in Microsoft Access. To check it, on the main menu of Microsoft Visual Basic, click Tools -> References...:
If you don't want to use the library, you can remove it from your database. To do that, simply remove the check mark on its check box.
Like the other database libraries, the Microsoft Office 14.0 Access Database Engine Library relies on many objects and collections. The most top object of the Microsoft Office 14.0 Access Database Engine Library is called Access. One of the properties of the Access object is called Application. To reference the Microsoft Office 14.0 Access Database Engine Library in your application, declare a variable of type Access.Application. Here is an example: Private Sub cmdCreateDatabase_Click()
Dim ROSH As Access.Application
End Sub
After declaring the variable, you must initialize it using the Set operator. To do this, call the CreateObject() function. Its syntax is: CreateObject(class,[servername]) This method takes two arguments. The first argument is the name of a class. For Microsoft Access, the class is Microsoft.Access. This class can be followed by the version number. For example, Microsoft Office Access 2010's version is 14. In this case, the class would be specified as Access.Application.14. Here is an example: Private Sub cmdCreateDatabase_Click()
Dim ROSH As Access.Application
Set ROSH = CreateObject("Access.Application.14")
End Sub
In reality, you can pass the argument as Access.Application without the version. If you do this, the database engine would find out about the latest installation of Microsoft Access in your computer using the drivers installed. When calling the CreateObject() method, only the first argument is required. If you are trying to use a database that resides on a server, pass the name of that server as the second argument.
To support the creation of a database, the Access.Application object is equipped with a method named NewCurrentDatabase. Its syntax is: Access.Application.NewCurrentDatabase(filepath, FileFormat, Template, SiteAddress, ListID) Only the first argument is required. You can pass it as the name of the new database. Here is an example: Private Sub cmdCreateDatabase_Click()
Dim ROSH As Access.Application
Set ROSH = CreateObject("Access.Application")
ROSH.NewCurrentDatabase "Red Oak High School"
End Sub
If you do not specify an extension, the database engine would find out the latest version of Microsoft Access that is installed in your computer. If it is Microsoft Access 2007 or 2010, a new database with extension .accdb would be created. Still, if you want, you can add an extension. If you have Microsoft Access 2010 but want to specify the version of database you want to create, pass the second argument. The second argument is a member of the AcNewDatabaseFormat enumeration. The available values are:
Here is an example: Private Sub cmdCreateDatabase_Click()
Dim ROSH As Access.Application
Set ROSH = CreateObject("Access.Application")
ROSH.NewCurrentDatabase "Red Oak High School", acNewDatabaseFormatAccess2010
End Sub
The other arguments are optional.
Once a database has been created, in order to use it, you must open it. To open a database in the Microsoft Office 14.0 Access Database Engine Library, you can call the OpenCurrentDatabase() method of the Access.Application class. Its syntax is: Access.Application.OpenCurrentDatabase(filepath, Exclusive, bstrPassword) The first argument can be the name of the database. If you provide (only) the name of the database, the engine would look for it in the same directory as the application that called it. Otherwise, you should provide the complete path to the database.
After using a database, you should close it to free the resources it was using. To close a database using the Microsoft Office 14.0 Access Database Engine Library, call the CloseCurrentDatabase() method. Its syntax is: Access.Application.CloseCurrentDatabase() As you can see, this method takes no argument. After calling this method, set its variable to Nothing. Here is an example: Private Sub cmdCloseDatabase_Click()
Dim ROSH As Access.Application
Set ROSH = CreateObject("Access.Application")
ROSH.CloseCurrentDatabase
Set ROSH = Nothing
End Sub
When calling this method, the database must have been previously opened. If the database was not opened or it was already closed, you would receive a 2467 error.
|
|
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
|