How to catch them: Shadow Invizimals rarely appear in normal portals. You need a special "Shadow Trap" (purchased from the in-game shop) and must scan a QR code or a specific real-world shadow pattern. In The Resistance, they only spawn between 12 AM and 4 AM system time.


When exploring Invizimals all creatures, you will notice they fall into distinct biological (or mechanical) archetypes:


If you want, I can:

Which would you prefer?

The Invizimals franchise, developed by Novarama, redefined creature collection by using Augmented Reality (AR) to turn everyday environments into a hidden habitat for energy-based monsters. Since its 2009 debut on the PlayStation Portable (PSP), the series has expanded to include hundreds of creatures across multiple games, toys, and an animated series. The Core Concept of Invizimals

Unlike traditional monster-catching games, Invizimals are "invisible animals" that live in the color-spectrum wavelengths around us. Players use a camera attachment and a physical "trap" (a square fiduciary marker) to detect and capture them based on real-world factors like surface color and time of day. Invizimals: All Creatures by Game

The roster of Invizimals has grown significantly with each installment. Below are some of the most iconic creatures introduced throughout the series. 1. The Original Series (PSP)

The first game featured 123 Invizimals, including 37 rare "Mutant" variations.

Iconic Creatures: Tigershark, Flameclaw, Bratbat, and Bearserker.

Legendary Dragons: The first game introduced elemental dragons like the Fire Dragon, Ice Dragon, and Rock Dragon. 2. Invizimals: Shadow Zone & The Lost Tribes

These sequels introduced more complex creature types and the "Dark" tribe. Go to product viewer dialog for this item.

Invizimals Figure Precursor Slammer Icelion Vortex Ocelotl Uberjackal