Https Psndlnet Packages May 2026

    using Psndlnet.Core;
    // Resolve the high‑level PSN client (it wraps HttpClient, Auth & Token handling)
    var psnClient = provider.GetRequiredService<IPsnClient>();
    // The client automatically injects the stored access token into the Authorization header
    var profileResponse = await psnClient.GetAsync<UserProfile>("v1/users/me/profile");
    // Handle success / error
    if (profileResponse.IsSuccess)
    var profile = profileResponse.Value;
        Console.WriteLine($"Welcome, profile.OnlineId!");
    else
    Console.Error.WriteLine($"Error (profileResponse.StatusCode): profileResponse.ErrorMessage");
    
    services.AddHttpClient<IPsnHttpClient, PsnHttpClient>()
            .ConfigurePrimaryHttpMessageHandler(() =>
    var handler = new HttpClientHandler();
                handler.ServerCertificateCustomValidationCallback = (request, cert, chain, errors) =>
    // Expected SHA‑256 fingerprint of api.playstation.com TLS cert
                    const string ExpectedThumbprint = "A1B2C3D4E5F67890123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0";
    // Compare thumbprint (case‑insensitive)
                    var actual = cert.GetCertHashString(HashAlgorithmName.SHA256);
                    return string.Equals(actual, ExpectedThumbprint, StringComparison.OrdinalIgnoreCase);
                ;
                return handler;
            );
    

    Security tip: Keep the pinned thumbprint in a secure, version‑controlled location. Rotate it whenever Sony renews the certificate.

    Use https://psndl.net/packages?search=UPDATE to find the latest official firmwares. https psndlnet packages