Https Psndlnet Packages May 2026
using Psndlnet.Core;
// Resolve the high‑level PSN client (it wraps HttpClient, Auth & Token handling)
var psnClient = provider.GetRequiredService<IPsnClient>();
// The client automatically injects the stored access token into the Authorization header
var profileResponse = await psnClient.GetAsync<UserProfile>("v1/users/me/profile");
// Handle success / error
if (profileResponse.IsSuccess)
var profile = profileResponse.Value;
Console.WriteLine($"Welcome, profile.OnlineId!");
else
Console.Error.WriteLine($"Error (profileResponse.StatusCode): profileResponse.ErrorMessage");
services.AddHttpClient<IPsnHttpClient, PsnHttpClient>()
.ConfigurePrimaryHttpMessageHandler(() =>
var handler = new HttpClientHandler();
handler.ServerCertificateCustomValidationCallback = (request, cert, chain, errors) =>
// Expected SHA‑256 fingerprint of api.playstation.com TLS cert
const string ExpectedThumbprint = "A1B2C3D4E5F67890123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0";
// Compare thumbprint (case‑insensitive)
var actual = cert.GetCertHashString(HashAlgorithmName.SHA256);
return string.Equals(actual, ExpectedThumbprint, StringComparison.OrdinalIgnoreCase);
;
return handler;
);
Security tip: Keep the pinned thumbprint in a secure, version‑controlled location. Rotate it whenever Sony renews the certificate.
Use https://psndl.net/packages?search=UPDATE to find the latest official firmwares. https psndlnet packages