Days -v0.200- By El Ciclo | High School
El Ciclo, a handle that translates from Spanish to "The Cycle," has built a reputation for focusing on the repetitive, often melancholic patterns of high school life—the cycle of classes, crushes, social climbing, and self-discovery. Version 0.200 is not merely a bug-fix update; it is a statement of intent.
Unlike major studio productions that polish every edge until it shines like plastic, El Ciclo embraces a raw, almost diary-like authenticity. The art style in v0.200 remains consistent with the series' signature: hand-drawn character sprites that convey micro-expressions, set against photograph-realistic backgrounds. This juxtaposition creates a dreamlike state, as if the player is looking at their own memories rather than a screen.
| Feature | High School Days v0.200 | Persona Series | Life is Strange | | :--- | :--- | :--- | :--- | | Setting | Generic American suburb | Japanese fantasy | Pacific Northwest | | Choice Consequence | Micro (week-to-week) | Macro (endings) | Macro (episodic) | | Romance | Slow-burn, awkward | Dating sim tropes | Scripted pairs | | Tone | Melancholic, realistic | Stylized heroism | Supernatural mystery | High School Days -v0.200- By El Ciclo
El Ciclo’s work is unique because it rejects the supernatural. There are no time rewinds, no personas, no superpowers. Just a teenager trying to survive until June. That groundedness is precisely why v0.200 resonates with players in their 30s as much as current high schoolers.
The game follows a calendar-based structure (day → week → month). Each day is split into time slots (Morning, Lunch, Afternoon, Evening). Player actions consume time and affect: El Ciclo, a handle that translates from Spanish
Version 0.200 introduces:
Set in a mid-sized suburban town, the story follows four primary characters — Mara, Jonas, Priya, and Leo — during their senior year. Through interwoven vignettes and shifting perspectives, El Ciclo maps how friendships fray and deepen under the pressure of college applications, family expectations, first loves, and the lingering question of who they want to be. Version 0
A new feature in v0.200 is the ability to revisit key memories via the protagonist's journal. This serves both as a narrative recap and a lore repository. Hidden throughout the school are "echoes"—triggered by clicking on specific background objects—that unlock flashback sequences explaining why the jock hates math or why the goth sits alone by the gym. These echoes are optional but essential for the true ending.
High school is a war of social tribes. Version 0.200 introduces four distinct factions: The Academics, The Athletes, The Creatives, and The Outliers. Your reputation with each is no longer a static number but a fluid state influenced by the time of day and who you are standing next to. Walking with the Athletes to lunch might lower your Creative score temporarily—but permanently if you betray their code.
High School Days is a slice-of-life / dating sim visual novel developed by El Ciclo, currently at version 0.200. As the version number suggests, the game is in active early access development. It places the player in the shoes of a high school protagonist navigating social hierarchies, romantic pursuits, and personal growth over a structured school year.
This release builds upon earlier foundations, expanding routes, refining UI, and adding new event scenes.