The term "hit" in this context could imply several things:
If you've ever extracted or peeked into american.gxt (the main text archive for the US version of GTA SA), you've noticed hundreds of entries under labels like HIT_, DEATH_, INJURE_, FIGHT_, and WOUND_. These aren't just flavor lines — they're a window into San Andreas' behavioral AI, cut RPG mechanics, and the game's tonal tightrope walk between realism and absurdity.
Sometimes, restoring the file isn't enough. You have restored the data, but the memory is still trapped.
Step 1: Delete the .set file
Go to Documents\GTA San Andreas User Files\ and delete gta_sa.set. This resets your graphics and control settings but also clears cached text pointers.
Step 2: Check for Stream.ini conflicts
In your root directory, open stream.ini. If your memory is set too high (memory=1024), the game sometimes fails to "hit" the GXT before loading the world. Reduce it to memory=384 (the classic stable setting).
Step 3: The CLEO Update If you use CLEO 4, downgrade to CLEO 3.2 (for stability) or update to CLEO+ (a modern fork). Old CLEO versions had a known bug where they failed to hit GXT strings longer than 40 characters.
Download the PDF version of the catalogue devoted to graded readings. Consult and choose from among the many titles available depending on the age band: young children, teenagers and adults.
BrowseDiscover the full offer of graded readings. Choose the level and age band at which you teach. Solutions to all activities can be downloaded free of charge from the web page of the text. Access the extracts available free of charge. Enjoy your read!
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