Granblue Fantasy Relink Update V1 1 3rune Better Page
Given the improvements and potential changes to the Rune system, here are some general tips on optimizing your Rune setup:
Before v1.1.3, the endgame loop was brutal. To max out a character, you needed V+ Runes (Runes with two secondary stats). Specifically, everyone hunted for the mythical War Elemental and Supplemental Damage Runes.
The old system had three major problems: granblue fantasy relink update v1 1 3rune better
Players were burning out. Cygames listened, and v1.1.3 is the result.
This is the unsung hero of v1.1.3. Even if you get the perfect Rune, you need to level it up using MSP and specific materials. Given the improvements and potential changes to the
Why this is better: You spend less time grinding upgrade mats and more time hunting the Runes themselves. It tightens the feedback loop.
For damage dealers (Lancelot, Narmaya, Percival, Charlotta), your optimized Rune page should now look like this: Players were burning out
| Slot | Rune Main | Substat 1 | Substat 2 | Substat 3 | |------|-----------|-----------|-----------|-----------| | 1 | Damage Cap V+ | Tyranny | Stamina | (Any) | | 2 | War Elemental | Auto-Revive | Potent Greens | - | | 3 | Supplementary V | Uplift | Crit Rate | - | | 4 | Stamina V+ | Skill Cap | Linked Together | - | | 5 | Tyranny V+ | Drain | Guts | - |
Total result: You hit the damage cap easily, sustain through drain/auto-revive, and generate SBA 30% faster – all thanks to v1.1.3’s ability to stack three substats on previously impossible Rune combinations.