Absolutely. In fact, that is how the entire "geometry dashgithubio" ecosystem started. Here is a simplified roadmap if you want to create and host your own version:
Step 1 – Write the Game Learn basic HTML5 Canvas and JavaScript. Or fork an existing open-source clone.
Step 2 – Respect Copyright Do not copy RobTop’s actual assets (sprites, music, level names). Create original art or use CC0-licensed sounds. geometry dashgithubio
Step 3 – Create a GitHub Repository
Name it something like my-geometry-dash-clone.
Step 4 – Enable GitHub Pages Go to Settings > Pages > Branch: main (or master) > Save. Absolutely
Step 5 – Share Your Link
Your game will be live at https://yourusername.github.io/my-geometry-dash-clone
Legal note: Clones are generally protected under fair use for educational purposes, but selling them or claiming to be the official game violates copyright. ⚠️ Important: None of these are full ports
Through traffic analysis and Reddit threads, three main projects dominate this space:
| Project Name | Key Feature | Playable Icon? | |--------------|-------------|----------------| | GD HTML5 | Touch & keyboard controls | Yes (simplified) | | Geometry Dash SubZero Clone | 2 original levels | Yes (basic physics) | | OpenDash | Level editor + community levels | Partial |
⚠️ Important: None of these are full ports of the original game. They lack official soundtracks (due to copyright), the full level list, and advanced features like the Practice Mode or online leaderboards.
Rarely. Most clones do not include local storage for level completion. Treat each session as a fresh run.