Geometry Dash Github New 〈2024〉
game/
├── src/
│ ├── entities/
│ │ └── TimeWarpPortal.js
│ ├── systems/
│ │ └── TimeWarpSystem.js
│ └── effects/
│ └── TimeWarpEffect.js
If the repo is small, just add this standalone script to your index.html:
<script> // Time Warp Feature - Add to existing Geometry Dash clone (function() let timeWarpActive = false; let timeWarpSpeed = 1.0; let timeWarpEndTime = 0;window.activateTimeWarp = function(type) timeWarpActive = true; timeWarpSpeed = type === 'slow' ? 0.5 : 1.5; timeWarpEndTime = Date.now() + 5000; geometry dash github new
// Override game's update speed if it uses a global variable if(window.gameSpeed) window.gameSpeed = timeWarpSpeed; console.log(`Time Warp: $type mode activated ($timeWarpSpeedx)`);;
// Check for portals in your game loop setInterval(() => if(timeWarpActive && Date.now() > timeWarpEndTime) timeWarpActive = false; timeWarpSpeed = 1.0; if(window.gameSpeed) window.gameSpeed = 1.0; console.log('Time Warp ended'); , 100); )(); </script>game/ ├── src/ │ ├── entities/ │ │
Because Geometry Dash allows users to create and share levels, GitHub developers have built tools to navigate this massive database outside of the game client. If the repo is small, just add this