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Front Mission 3 Gameshark Codes All Weapon Extra Quality May 2026

Released in 1999 for the original PlayStation, Front Mission 3 remains a gold standard for tactical RPGs. Developed by Square (now Square Enix), it combined deep mech customization (Wanzers), a branching double-storyline (Emma vs. Alisa), and punishing difficulty. For many players, the grind to unlock every weapon and achieve that elusive "Extra Quality" (often misnamed; the game uses ranks like ★★★ or "S-Rank" for parts) felt insurmountable.

Enter the Gameshark – the legendary cheat device that gave players god-mode access to the game’s memory. This article is your definitive guide to using Gameshark codes to obtain all weapons and forced extra quality (highest rank) parts and weapons. We’ll cover the codes, how to use them safely, the difference between emulators and original hardware, and the gameplay impact.

This is the simplest code. It fills your inventory pages with every item in the game index, often resulting in a messy but complete inventory.

800D2F12 0063 (Sets quantity of slots to max)
50000A02 0000
800D2F14 0101

(Note: This may freeze the game if you have too many items. It is often better to use the Slot Modifiers below for specific weapons.)

Allows you to max out Melee, Short Range, and Long Range skills instantly.

800D2EE8 270F

300D6000 0001 50001401 0000 800D6002 2402

Once activated, your inventory might show:

These drastically change your wanzer builds, allowing lightweight mechs with heavy firepower or specialized anti-armor setups.


Would you like a version of this for PAL (Europe) or Japan (SLPM-86000) codes, or specific weapon ID lists for manual editing? front mission 3 gameshark codes all weapon extra quality

Front Mission 3 GameShark Codes: Unlock All-Weapon Extra Quality

Front Mission 3, a tactical RPG with a strong focus on mech customization and strategy, was released for the PlayStation in 1995. For players looking to enhance their gaming experience, GameShark codes can unlock various cheats, including the highly sought-after "Extra Quality" upgrade for all weapons.

GameShark Codes for Front Mission 3:

To use these codes, you'll need a GameShark device and a copy of Front Mission 3. Here are the codes for unlocking extra quality for all weapons:

However, if you're looking for a more specific code to unlock extra quality for all weapons, try:

Additional Codes:

Some other useful GameShark codes for Front Mission 3:

How to Enter Codes:

Tips and Warnings:

Conclusion:

Front Mission 3 GameShark codes can enhance your gaming experience by unlocking extra quality for all weapons and providing other benefits. Use these codes to gain an edge in the game and explore new strategies. Share your experiences and favorite codes with the community!

Sources:

By sharing this post, you'll help others unlock the full potential of Front Mission 3 and enjoy a more enhanced gaming experience.

Front Mission 3 , GameShark codes can be used to bypass traditional weapon limitations, such as infinite range maximum accuracy damage modifiers

. While there isn't a single "all weapon extra quality" code, you can achieve this effect by modifying specific hand and shoulder weapon parameters for individual pilots. Weapon Quality & Stat Codes

These codes modify the "quality" of a weapon by maximizing its performance stats beyond normal limits. Replace with desired hexadecimal values (e.g., for maximum). Stat Modifier GameShark Code (Slot/Hand) Max Accuracy (L-Hand) 3011A0C8 00FF Infinity Range (L-Hand) 3011A0CA 0000 Damage Modifier per Hit 3011A0C6 00?? Modifier # of Hits 3011A0C7 00?? Weapon Weighs Nothing 3011A0BC 0000

Note: These specific addresses often target the first pilot slot (Kazuki). Addresses for subsequent pilots typically increment by a set offset. Essential Performance Hacks

To ensure your "high quality" weapons always yield top mission ranks, use these supporting codes found on platforms like Super Cheats Average Weapon Level Always 1: 801249A8 0001

(Allows 100% mission rank even when using overpowered "S-rank" weapons). Infinite Money: 8011EE34 967F 8011EE36 0098 (Provides resources for standard shop upgrades). Max Upgrade Levels:

Specific codes can force part upgrade levels (like Def-C) to their maximum (Level 4 or 8 depending on version). Pro Tips for Implementation Emulators: Released in 1999 for the original PlayStation, Front

If you're using an emulator, many players recommend using the [PEC] (PlayStation Emulation Cheater) plugin

for a more user-friendly interface with pre-loaded Front Mission 3 lists. Secret Gear: For the "best" native quality weapon without codes, use the Inferno Dial in the Auspend Garbagepit with password to get the Hoshun Mk112 and its heavy pulse gun.

Activating codes that modify weapon data can sometimes cause visual glitches or crashes if the "Part Type Modifier" does not match the animation data. If you'd like, I can: Provide the to apply these weapon codes to other pilots in your squad. hex values

for specific powerful weapons to use with "Part Name Modifiers." Explain how to get the Platinum Medals without using cheats. How would you like to customize your arsenal

This isn't a single narrative story, but rather the story of a community-driven quest to break a tactical RPG wide open.


This code forces every shop to stock only Extra Quality versions of weapons (Speed, Switch, Sniper, etc.):

D011B5FC 2404
8011B5FE 0005

Combine with a “All Items in Shop” code to see the full Extra Quality catalog.


Some argue that Gameshark codes ruin the tactical depth of Front Mission 3. After all, half the fun is salvaging a damaged M1 Gepard from a downed enemy and repairing it. However, for veterans who have beaten both Emma and Alisa’s scenarios (that’s 100+ hours), unlocking all extra-quality weapons opens a sandbox mode.

Imagine equipping a full squad with:

This transforms the game from a survival slog into an explosive power fantasy. Would you like a version of this for

300C57E0 0003
300C57E4 0003
300C57E8 0003

Where 0003 = Extra Quality: Power+ (highest damage boost).
Other values for Extra Quality:

| Value | Quality Type | Effect | |-------|---------------------|---------------------------------------| | 0001 | Standard | No bonus | | 0002 | +1 Quality | Minor stat increase | | 0003 | +2 Quality | Moderate stat increase | | 0004 | +3 Quality | Major stat increase | | 0005 | Extra (Speed) | Reduced weight, same power | | 0006 | Extra (Switch) | Changes damage type (e.g., Impact→Pierce) | | 0007 | Extra (Sniper) | Extended range, lower accuracy close | | 0008 | Extra (Anti-Armor) | Bonus vs. high-defense parts |


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