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Before diving into the update details, let’s address the elephant in the depot. Fernbus Simulator is a fantastic single-player experience. You manage your company, customize your buses, and drive passengers across Germany. But after 100 hours of AI traffic, the roads can feel empty.

The multiplayer mod changes that dynamic entirely. Suddenly, you’re not just driving a bus—you’re part of a convoy. You can:

With the latest update, that experience has become smoother, more stable, and more feature-rich than ever before.


Previous mod versions struggled with desynchronization after TML-Studios pushed official updates. This newest release is fully patched to work with Fernbus Simulator version 1.30, including the recent coach add-ons and the “Big Coach” DLC.

The mod uses UDP ports 7777 and 7778. Add an exception in Windows Defender Firewall to allow FernbusSimulator.exe to communicate on private networks.

No mod is perfect, and the development team is transparent about current limitations:

If you encounter a new bug, the developers ask you to post your multiplayer_log.txt file on their Discord. The latest update cycle is aggressive—patches are coming every two weeks.


The development team behind the unofficial multiplayer mod (often hosted on platforms like Discord and GitLab) has rolled out Version 2.5.1 (as of late 2024/early 2025). Here are the headline features:

The single-player experience in Fernbus Simulator is engaging, but the addition of a multiplayer mod has opened new avenues for gameplay, turning the game into a more dynamic and interactive experience. The multiplayer mod allows players to join or create servers, enabling them to interact with other players in real-time. This means you can now drive buses alongside your friends, visit their depots, join forces to complete challenges, or simply enjoy the camaraderie of building your bus empires together.