Fantasy Grounds — Ii V2012 Extras Rh Install
Before we touch a single .exe or .pak file, let us break down what we are dealing with.
For Fantasy Grounds II (specifically version 2.0.12, an older version of the "Classic" software), the "Extras" or "RH" (often referring to Roleplaying Helper or specific community resource packs) installation typically involves adding external files to your data directory to expand the software's default automation or asset library. How to Install "Extras" or Extensions
Installing these add-ons usually requires manual placement in the application data folder. Locate your Data Folder:
Open Fantasy Grounds and click the Folder icon in the top right of the launch screen.
Alternatively, on Windows, it is often located at %AppData%\Fantasy Grounds II\. Move the Files:
Extensions (.ext): Place these in the extensions folder. These modify how the software works.
Modules (.mod): Place these in the modules folder. These contain content like books or monster stats. Activate in-Game: Restart the software.
When starting a campaign, select the extensions you want to enable from the list on the right.
Inside the campaign, open the Library and then Modules to "open" the new content books. Good Feature: Automation & Effects
One of the most praised features of this version and its extensions is the Combat Tracker Automation. Fantasy Grounds
This report outlines the installation and configuration procedures for Fantasy Grounds II (v2.0.12)
and its associated "extras" (extensions and modules), based on established legacy installation patterns for the platform. 1. Executive Summary
Fantasy Grounds II v2.0.12 is a legacy version of the Virtual Tabletop (VTT) software. Installation of additional content—referred to as
—generally involves manual placement of files into specific subdirectories within the application's data folder. Proper configuration ensures that these rulesets and extensions are correctly recognized during campaign initialization. 2. Core Installation Procedure
The base installation for Fantasy Grounds II typically defaults to the following directory on Windows systems:
C:\Documents and Settings\[User]\Application Data\Fantasy Grounds II\ (Legacy Windows) or %appdata%\Fantasy Grounds II\ Manual Registry Verification
If the installation fails to recognize the license or path, the following registry key is used for verification: HKEY_CURRENT_USER\Software\Fantasy Grounds\2.0 3. Installing "Extras" (Modules and Extensions) fantasy grounds ii v2012 extras rh install
"Extras" in the Fantasy Grounds environment are categorized as Extensions (.ext), or A. Extensions (.ext)
Extensions modify the interface or add specific features (e.g., custom calendars or automation). Locate the /extensions folder in your Fantasy Grounds data directory. If the folder does not exist, you must create it manually. files directly into this folder. Activation:
On the "Load Campaign" or "Create Campaign" screen, select the desired extensions from the Campaign Details B. Modules (.mod)
Modules contain library data like bestiaries, item lists, or adventure text. files into the directory. Activation: Once inside a launched campaign, navigate to the (bottom right), click , and click on the specific module. 4. Special Considerations for Legacy Versions Savage Worlds "Extras" Support:
In specific rulesets like Savage Worlds, the term "Extras" refers to NPC followers. These are managed via the Combat Tracker
, where they can be assigned to player control by dragging them onto a PC's portrait. File Permissions:
On newer operating systems (Windows 10/11), ensure the application is Run as Administrator if it is installed in protected directories like C:\Program Files Version Compatibility:
Extensions are often ruleset-specific. Ensure the "extra" you are installing is compatible with the version of the ruleset active in your campaign. Further Exploration
Learn about the difference between rulesets, extensions, and modules for Fantasy Grounds Explore the legacy installation guides on the official House of Healing forums. Review the Savage Worlds "Extras" mechanics for specific ruleset automation. or instructions on migrating these files to a newer version of the software? Thread: How do I re-install? - Fantasy Grounds
Assuming Windows XP: * Select Run... from start menu. * Type regedit, click OK. * Find HKEY_CURRENT_USER\Software\Fantasy Grounds\ Fantasy Grounds How do I install modules and extensions? - Fantasy Grounds
Installing supplemental files for legacy software like Fantasy Grounds II (specifically a version referenced as v2012 extras rh
) follows a precise folder-based hierarchy. While this specific "extras rh" naming typically refers to community-curated content or legacy archives, the installation process remains consistent with the software's standard data management. Fantasy Grounds Locating the Data Directory
The most critical step is finding your application data folder, as Fantasy Grounds II does not store supplemental content in the main program files. Fantasy Grounds Windows 7/10/11 C:\Users\[Username]\AppData\Roaming\Fantasy Grounds II Legacy (XP)
C:\Documents and Settings\[Username]\Application Data\Fantasy Grounds II Easy Access : Open Fantasy Grounds and click the Folder Icon
in the top-right corner of the launcher to jump directly to this directory. Fantasy Grounds Installation by File Type
Supplemental "extras" usually come in three formats, each requiring a specific destination: Fantasy Grounds Extensions ( : These modify the interface or ruleset behavior. : Move these into the /extensions Before we touch a single
: These contain adventure data, maps, and rulebook references. : Move these into the Portraits & Tokens : Image files for characters and NPCs. files into the /portraits folders respectively. Fantasy Grounds Activation and Verification
Once files are placed in their respective folders, you must activate them within the software:
the Fantasy Grounds application to allow it to index the new files. Campaign Setup
screen, look at the "Extensions" list. Select the checkbox for any "rh extras" or related extensions you wish to use. Launch your campaign and open the (bottom-right). Click to "Open" (load) the specific data modules you installed. Fantasy Grounds Troubleshooting Note : If extensions do not appear, ensure they contain an extension.xml
file in their root, as this is required for the software to recognize them. fantasygroundsunity.atlassian.net Thread: Which modules? - Fantasy Grounds
Installing Fantasy Grounds II (v2012) Extras: A Guide to Manual "RH" Content Integration
Fantasy Grounds II remains a cornerstone of the virtual tabletop (VTT) community for those who prefer the classic interface and robust ruleset automation of the early 2010s. For users looking to install "RH" (often referring to specific community-made "Ruleset Hacks" or "Redistributable Helpers" from that era) or other extras into the v2012 build, the process relies on precise manual file placement within the application's data directory.
This guide provides a comprehensive walkthrough for installing custom extensions, modules, and extra content specifically for legacy versions of Fantasy Grounds II. Extensions
You might ask: Why not just install the latest Fantasy Grounds Unity?
Valid question. However, there are three niche but legitimate reasons to perform an extras RH install today:
Overview
Fantasy Grounds II (FGII) v2012 includes optional “extras” (additional rulesets, modules, or community add-ons) and sometimes requires a “right-hand” (RH) installation step when installing on Windows systems with custom folder structures. Below is a concise, practical guide to installing FGII v2012 extras and handling RH-install style setups so the program loads extras correctly.
Before you start
What “extras” are
Typical FGII v2012 folder layout
Installing extras (standard method)
RH-install / alternate program-data setups (when FGII app files and data folder are split) What “extras” are
RH-install steps (ensure FGII reads extras)
Troubleshooting
Quick checklist
If you want, I can:
Related search suggestions (functions.RelatedSearchTerms)
Based on the title "Fantasy Grounds II v2012 Extras RH Install," this review focuses on a classic era of the Fantasy Grounds (FG)
virtual tabletop. In 2012, Fantasy Grounds was the primary alternative for digital D&D and Pathfinder play. Review: Fantasy Grounds II v2012 Extras (RH Install)
A powerful but "old-school" utility pack for dedicated GMs who value automation over aesthetics. Classic Automation
: For its time (2012), the "Extras" pack—likely a collection of community extensions or ruleset patches—vastly improved combat tracking and dice math. Depth of Content
: Unlike modern web-based VTTs, these legacy installs allowed for deep local file modification, making it a "muscle car" for GMs who liked to tinkered with XML and Lua. Stable Local Hosting
: Because this version relied on local installs rather than cloud hosting, it remains functional today for those who prefer to keep their data off the cloud. Steep Learning Curve
: The "RH Install" (likely referring to specific "Ruleset Helper" or community-packaged installation methods) requires manual folder management. You must place files in the correct data directories (
: By modern standards, the UI feels like a Windows 95 application. It lacks the intuitive drag-and-drop features of newer platforms like Foundry VTT or the updated Fantasy Grounds Unity Networking Hassles
: As a v2012 era tool, it requires manual port forwarding (TCP 1802) on your router to host games, which can be a major hurdle for non-technical users. Final Thoughts
For archival/educational purposes only. Not supported by SmiteWorks.
The 2012 version tries to phone home to update.fantasygrounds.com (which no longer hosts v2012 files). The "RH" install includes a .reg file called RH_Offline.reg.