Exception Erangeerror In Module Gfxhack.asi At 00007e9c -
Corruption is the easiest fix.
Conclusion
The Exception Erangeerror In Module Gfxhack.asi At 00007e9c error can be a frustrating issue, but it's usually fixable with some troubleshooting and maintenance. By following the solutions outlined in this article, you should be able to resolve the error and get back to gaming or using graphics-intensive applications without issues. Remember to always keep your graphics drivers and game files up to date, and be cautious when installing mods or plugins. If the error persists, consider seeking help from a professional or the game's support community.
This error message — "Exception ERangeError in module gfxhack.asi at 00007e9c" — is highly specific to modded PC games, particularly older Grand Theft Auto titles (like GTA: San Andreas) or similar RenderWare-engine games using a mod called "GfxHack." Exception Erangeerror In Module Gfxhack.asi At 00007e9c
Below is a structured breakdown of the error: what causes it, technical context, and how to resolve it.
gta-sa.exe:
C:\Windows\System32\sysdm.cpl → Advanced → Performance → DEP → Turn on DEP for essential Windows programs only
In 90% of cases involving this specific error, gfxhack.asi is a redundant file that you do not actually need for the game to run correctly with modern fixes. It is often a leftover component that conflicts with your current setup.
Step 1: Navigate to your Game Directory Open the folder where GTA San Andreas is installed. Corruption is the easiest fix
Step 2: Locate the File
Scroll through the list of files and look for gfxhack.asi.
Step 3: Delete (or Rename) the File
Delete gfxhack.asi.
Note: If you are worried about breaking something, you can simply rename it to gfxhack.asi.bak or move it to a new folder on your desktop. This prevents the game from loading it without permanently losing the file. Disable Data Execution Prevention (DEP) for gta-sa
Step 4: Launch the Game Start GTA San Andreas or SA-MP again. The error should be gone, and the game should launch normally.
| Cause | Explanation |
|-------|-------------|
| Game version mismatch | GfxHack expects a specific game executable (e.g., GTA SA 1.0 US HOODLUM), but you have a different version (Steam, 1.01, or downgraded incorrectly). |
| Incompatible mod combination | Conflicts with other .asi mods (SilentPatch, SkyGFX, ModLoader) that hook the same graphics functions. |
| Corrupted or partial installation | Missing dependencies (like d3d9.dll wrappers) or incorrect folder structure. |
| Outdated GfxHack version | Newer OS (Windows 10/11) or GPU drivers may break older ASI mods expecting DirectX 9.0c behaviors. |
| Memory or pointer issue | The mod tries to access a render target, texture, or vertex buffer that hasn't been initialized. |
Before fixing the issue, identify which of these scenarios matches your setup:
| Cause | Likelihood | Description |
| :--- | :--- | :--- |
| Invalid Resolution | High | The mod is set to a resolution (e.g., 1920x1080) that conflicts with the game’s internal resolution lock or Windows scaling settings. |
| Corrupted ASI File | Medium | The gfxhack.asi file itself is partially downloaded, outdated, or patched incorrectly. |
| DirectX/GPU Conflict | Medium | You are using a modern graphics card (NVIDIA RTX 30/40 series or AMD RX 6000/7000 series) with an incompatible version of gfxhack. |
| Mod Conflict | High | Another .asi mod (e.g., d3d9.dll, modloader.asi, or SilentPatch) is trying to hook the same DirectX functions as gfxhack. |
| Windows Compatibility | Low | Windows 10/11’s fullscreen optimizations or high-DPI scaling is interfering with the mod’s memory range calculations. |
A faulty ASI loader can misinterpret memory addresses, triggering "RangeError."