Download Otome Gametsubasa No Oka No Hime A Red And Blue Moon Finite Loop English Version Fixed -

Q: Is this a virus?
A: If downloaded from the sources above, no. But always scan the .exe with VirusTotal. The fixed executable should have 0/60 detections.

Q: Can I play this on Steam Deck?
A: Yes, but you must use Proton GE and install winetricks japanesefonts. The loop fix works on Linux.

Q: What does “Finite Loop” mean for gameplay?
A: You have exactly 7 loops. After the 7th, the game forces an ending. In the original (unfixed) version, loops would continue infinitely, locking you out of the true ending.

Q: Is there a walkthrough for the fixed version?
A: The fixed version includes a Walkthrough_RedBlueMoon_Finite.txt file. The key is: during Blue Moon phases, choose answers that mention “memory”; during Red Moon phases, choose “emotion.” Q: Is this a virus

Launch the game. On the title screen, look at the bottom right corner. The bugged original shows v1.0 or Echo Group Beta 3. The fixed version shows Finite Loop v2.1 – Red/Blue Stable.

Test the glitch: On Day 3, choose “Kuro’s past memory” and then “Cry alone.” In the original, this triggers the infinite loop. In the fixed version, you will transition to a new CG.


Developed by the doujin circle Heterodoxy, Tsubasa no Oka no Hime is not your standard fluffy romance. It is a gothic fantasy thriller that leans heavily into themes of tragedy, loops, and salvation. Developed by the doujin circle Heterodoxy , Tsubasa

The Premise: The story follows the protagonist, Iris, who lives in a world ravaged by a mysterious phenomenon. The title "Finite Loop" hints at the core narrative mechanic: Iris is trapped in a cycle of recurring tragedy. The "Red and Blue Moon" refers to the celestial events that often dictate the magical laws of the setting.

Unlike mainstream Otome games (like Mystic Messenger or Code: Realize), which often balance romance with comedy, Tsubasa no Oka no Hime is known for a denser plot and a higher difficulty curve regarding its "Bad Ends." The game features:

Inside the extracted folder, run Loop_Fix_Register.reg (provided in the fixed version). This tells Windows to treat the game’s internal timer correctly. Without this, the finite loop still runs infinitely. Developed by the doujin circle Heterodoxy

Originally developed by a small Japanese indie circle (often mistakenly attributed to larger studios), Tsubasa no Oka no Hime blends classic otome romance with time-loop mechanics. The player takes on the role of a shrine maiden trapped in a 72-hour cycle under a red and blue moon—an astronomical event that freezes the boundary between reality and memory.

The "Finite Loop" edition was a later patch from the original devs, intended to limit repeating sequences. However, many fan-translation patches broke this functionality, leading to endless loops. That is precisely why the "English Version Fixed" is so sought after.

As of 2024, Tsubasa no Oka no Hime is considered an "abandonware" title in many circles. The original developer, Heterodoxy, has largely faded from active distribution channels.

The Challenge of Finding the "Fixed" Version: Because the game is not sold on major platforms like Steam, accessing a stable English copy requires navigating the archives of the visual novel community.

Standard otome: dialogue choices, affection meters, and a “loop map” to select locations. The “finite loop” twist is refreshing—only 12 loops total, so replays matter. However, the UI feels dated (small text box, no backlog skip in early build). The fixed version solves a major bug where the 8th loop would freeze; now progression is smooth.