Batman Arkham City Decode Broadcast 2-7-5 3-2-5 -

Applying the simplest and most likely gaming conventions:

  • Phone keypad permutations are many; context in the game could narrow to plausible words. For example:

  • As timestamps: "Broadcast 2 — 7:05; Broadcast 3 — 2:05" — this implies checking those timestamps in recorded audio logs in-game, where a hidden phrase or directive might play.

  • As coordinates: Sector 2, cell 7, locker 5 and Sector 3, cell 2, locker 5 could mark two caches or matched clues across Arkham City that together unlock an Easter egg. batman arkham city decode broadcast 2-7-5 3-2-5

  • Given Arkham’s puzzle design, the most practical approach is to treat the sequence as either:

    In Arkham City, you’ll find intercepted TYGER radio broadcasts as part of the “Communication Breakdown” side mission (or similar Riddler‑related intercepts).
    The broadcast will be a series of number pairs like:
    2-7-5 3-2-5

    This is not a phone number — it’s a coded frequency for a hidden broadcast. Applying the simplest and most likely gaming conventions:


    Rocksteady cleverly borrows from real-world espionage here. In actual history, intelligence agencies use "number stations"—shortwave radio stations that broadcast strings of numbers. These are encrypted messages intended for spies in the field.

    In Arkham City, this "2-7-5 3-2-5" broadcast serves a similar purpose: it is a trigger. It is not the message itself; it is an encoded coordinate set.

    The mistake most players make is treating the numbers as arithmetic. (2+7+5 = 14? 3+2+5=10?). That leads nowhere. You are not looking for a sum; you are looking for a cipher key. Phone keypad permutations are many; context in the

    You now know exactly how to decode broadcast 2-7-5 3-2-5 in Batman: Arkham City. To recap:

    While this is one of the more obscure secrets in Arkham City, solving it brings you one step closer to 100% completion and offers a delicious slice of lore that most players never hear. So next time you hear that crackling voice murmur "2-7-5... 3-2-5...", you will no longer scratch your head. You’ll head straight to the courthouse sewers, listen to the tape, and smile—because you are the world’s greatest detective.


    Did you find this guide helpful? Check out our other deep-dive articles, including "How to Freeze the Water in the Subway Without a Grenade" and "All 440 Riddler Trophy Locations."


    If you’ve been patrolling the frozen, desolate streets of Batman: Arkham City and have finally climbed the towering steel structure of the Mendoza Tower (or the smaller relay towers), you’ve likely encountered one of the game’s most infamous environmental puzzles. You’ve heard the eerie, scrambled transmission. You’ve seen the number sequence flash across the screen: 2-7-5 3-2-5.

    But what does it mean? How do you translate those digits into the frequency Batman needs to stop the broadcast? You are not alone. This puzzle has stumped players for over a decade. This article will break down exactly how to decode broadcast 2-7-5 3-2-5 in Batman: Arkham City, why it works, and what your reward is.