Auto-rig Pro 3.67.39: Addon For Blender Full Ver...

You are not stuck with a standard human. Version 3.67.39 allows:

Auto-Rig Pro 3.67.39 represents the maturity of the Blender pipeline. It acknowledges that while Blender is free and open-source, professional workflows require specialized, time-saving tools. For character artists looking to see their creations move without enrolling in a course on technical animation, this addon remains an essential component of the modern Blender toolkit. It transforms the complex science of rigging into a manageable, almost artistic, process.


The 3.67.39 face rig outputs standard ARKit blendshape names (jawOpen, browDown_L, etc.). You can directly retarget iPhone Face Cap data onto your ARP rig without third-party converters. Auto-Rig Pro 3.67.39 Addon for Blender Full Ver...


Developed by Artell (Juan Pablo Bouza), Auto-Rig Pro is a commercial addon that automates the creation of complex character rigs. While Blender includes the free "Rigify" system, ARP is praised for its intuitive user interface, non-destructive workflow, and advanced retargeting capabilities.

Version 3.67.39 is a full release version, ensuring compatibility with Blender 3.6, 4.0, and 4.1+. It focuses on stability, bug fixes from earlier 3.6x iterations, and refined performance for the "Match to Rig" system. You are not stuck with a standard human

ARP is a premium addon for Blender that automates the creation of complex character rigs. Unlike Blender’s native Rigify, ARP focuses on game export, motion capture (Mocap) readiness, and humanoid realism out-of-the-box.

Key Features of 3.67.39:


  • Wait 5–30 seconds. Blender will generate:

  • ARP includes a "Quadruped Base" preset. Place spine markers along the back, front legs, and hind legs. Version 3.67.39 fixes the "pastern roll" issue (where horse ankles would collapse).

  • Import into game engine. Unity will automatically detect "Humanoid" type.