Assetto Corsa Evo V015 Early Access Top Access

Test system: i7-12700K, RTX 3080 10GB, 32GB DDR4, NVMe SSD, 1440p.

| Setting | FPS (Average) | 1% Low | Notes | |---------|---------------|--------|-------| | Low (no RT) | 142 | 98 | Great for high refresh | | Medium (no RT) | 112 | 78 | Recommended | | High (RT shadows off) | 87 | 62 | Good balance | | Ultra (RT shadows + reflections) | 58 | 41 | Unstable, frame pacing issues |

VR (Ultra Low, 80% resolution, RT off): ~72 fps on Oculus Quest 3 (Link cable).

CPU usage: High on single core (physics thread) – up to 85% on 12700K with 12 AI cars. assetto corsa evo v015 early access top


Published by: Sim Racing Paddock Date: October 2024

The simulation racing world has been buzzing since Kunos Simulazioni dropped the Assetto Corsa EVO v0.1.5 Early Access Top update. While the full release of AC EVO is still on the horizon, the v0.1.5 build represents a massive leap forward from the initial tech previews. In this article, we break down the "Top" changes, performance benchmarks, physics tweaks, and why this version is currently the gold standard for early access sim racing.


The update also brings visual and physical optimizations to existing circuits. The laser-scanning fidelity that Kunos is famous for is being refined further, with adjustments to track surfaces, bump mapping, and overall lighting consistency. If you thought Brands Hatch or Suzuka looked good before, v0.1.5 polishes them to a mirror shine. Test system: i7-12700K, RTX 3080 10GB, 32GB DDR4,

One of the biggest hurdles for many players in the initial Early Access launch was performance. The Unreal Engine 5 integration is beautiful but demanding.

v0.1.5 introduces significant optimization to CPU and GPU usage. Players with mid-range hardware have reported smoother frame rates and fewer stutters, particularly during rolling starts or when multiple cars are on screen. If you were holding off on buying because of performance concerns, this patch is the green light you’ve been waiting for.

Assetto Corsa Evo v0.15 Early Access focuses on improved physics, visuals, and new content while still being work-in-progress. This guide covers getting started, key settings, driving tips, and troubleshooting to help you get the most from this early build. Published by: Sim Racing Paddock Date: October 2024

Kunos has added the Volvo 242 Turbo Evolution to the roster. While sim racing is often dominated by Italian exotics and Japanese tuners, the "Turbo Brick" is a cult classic. This car brings a unique driving character—heavy front-end momentum driving mixed with the laggy, explosive power of an 80s turbo engine. It is a handful to drive and a fantastic addition for those who love driving "on the edge."

The track list in Early Access is currently concise, focusing on quality over quantity. The standout is Laguna Seca, which looks and feels better than it ever has in a simulator.

The track surface detail is astonishing. You can feel every bump, kerb, and dip through your wheel. The grip levels are dynamic, changing based on rubbering in and weather conditions (though full weather dynamics are still being rolled out). The visual fidelity of the environments—lighting, shadows, and foliage—adds to the immersion, making the tracks feel like real locations rather than video game levels.